I am doing a skin on baruil mounds and I am injecting a new sky to fit the map and I don't the sun in the sky so I took it out heres my question. When I took out the sun, the map still thought the sun was there, what I mean is where ever the sun generated light before and gave a shadow behind it, the game still does that. How can I fix.
My solution at first was the real-time shadow tool but it failed to have what I need, the tool can real time edit things like flashlights but I want the whole level to have real-time shadows or everything in shadow which ever you know would help a lot, could it be the lightmap?
