Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
MasterChief2829
Posts: 1184 Joined: Sun Dec 26, 2004 2:18 pm
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by MasterChief2829 » Sun Jun 12, 2005 6:51 pm
I know this is a newbish question but in lockout how do u change the color of the sword to green?
Shalted
Posts: 565 Joined: Wed Nov 17, 2004 8:41 am
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by Shalted » Sun Jun 12, 2005 7:28 pm
Change the sword bitmaps in mainmenu.map or shared.map. Or make the bitmaps internal. just change the hue to green when you get them in photo shop.
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Halobox
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by Halobox » Mon Jun 13, 2005 1:46 am
No, best, go to the model of the sword, and change all the shaders (NOT handel) to the support_high/flak_projectil/illum or something like that
Bye
Shalted
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by Shalted » Mon Jun 13, 2005 6:48 am
Halobox wrote: No, best, go to the model of the sword, and change all the shaders (NOT handel) to the support_high/flak_projectil/illum or something like that
Bye
Well in mp, unless you inject it there is no flak_cannon, and you wont get the static in the sword if you swap shaders, you can do it eiher way(I guess you could shader swap if you wanted to cut corners)
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shortysk8monkey
Posts: 280 Joined: Thu May 20, 2004 2:46 pm
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by shortysk8monkey » Mon Jun 13, 2005 8:06 am
Shalted wrote: Halobox wrote: No, best, go to the model of the sword, and change all the shaders (NOT handel) to the support_high/flak_projectil/illum or something like that
Bye
Well in mp, unless you inject it there is no flak_cannon, and you wont get the static in the sword if you swap shaders, you can do it eiher way(I guess you could shader swap if you wanted to cut corners)
yes, there is the flak cannon bolt luminous shader in multiplayer, look for yourself
pmzukan
Posts: 50 Joined: Mon Dec 27, 2004 5:55 am
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by pmzukan » Mon Jun 13, 2005 8:15 am
You guys know any shader that's glowing white? I think it would be cooler to have a white glowing sword.
benwad
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by benwad » Mon Jun 13, 2005 8:27 am
is it possible to load several colours of swords into one mod? because that could create some very cool lightsaber-type battles
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Shalted
Posts: 565 Joined: Wed Nov 17, 2004 8:41 am
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by Shalted » Mon Jun 13, 2005 2:25 pm
shortysk8monkey wrote: yes, there is the flak cannon bolt luminous shader in multiplayer, look for yourself
Oh I misread the post, I thought it was flak_cannon_illum but it still looks nicer with a new bitmap
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Duncan
Posts: 116 Joined: Mon Oct 04, 2004 10:49 am
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by Duncan » Mon Jun 13, 2005 5:47 pm
what is the path of this bitmap?
Shalted
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by Shalted » Mon Jun 13, 2005 7:40 pm
its a shader.
objects\weapons\support_high\flak_cannon\shaders\flak_bolt_luminous
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