does any one know how to make p.p. shoot breakabel glass?

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fugaljunck





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does any one know how to make p.p. shoot breakabel glass?

Post by fugaljunck »

i have tried this before and it always freezes the game anybody got suggestions.
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grimdoomer




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Post by grimdoomer »

In entity open up beavercreek and find the glass. then hit recrusive and parsed then save meta. save it to a folder and remember wich folder it is, then open that map you want it in an build it in. then just clone an itmc and swap it for that glass and spawn it through the scenario.
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neodos
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Post by neodos »

:lol: the breakable glass is sbsp... ^^
fugaljunck





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Post by fugaljunck »

grimdoomer wrote:In entity open up beavercreek and find the glass. then hit recrusive and parsed then save meta. save it to a folder and remember wich folder it is, then open that map you want it in an build it in. then just clone an itmc and swap it for that glass and spawn it through the scenario.
could u make a full tut or tell me were one is also can u tell me how to make the p.p. shoot stuff while its over charging
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grimdoomer




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Post by grimdoomer »

neodos wrote::lol: the breakable glass is sbsp... ^^
yes but there is a tag for breakable objects, I dont have time to research it or write up a full tut so you will have to look for a tut in the tutorial section.
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fugaljunck





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Post by fugaljunck »

i already have
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