Why doesn't entity do this?
- newbymodder
- Posts: 1475
- Joined: Fri Nov 24, 2006 4:43 pm
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Why doesn't entity do this?
ya i you know when you add machs and you have to transfer the mach locations ect to your new bsp or if say your adding water and u have to put ur maps bsp into Gemini's or something and you have to copy all the spawns ect to the clip board of the chunk cloner. well why can't you just copy the header that contains all that stuff? i mean i tried it with an older entity and it doesn't work but i mean if you could do that then you wouldn't have to copy like 8 things then add them to Gemini you could just copy everything at once then overwrite Gemini's header and be done
- P8ntballer24
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You have the source.

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- xXxCocoFangxXx
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- newbymodder
- Posts: 1475
- Joined: Fri Nov 24, 2006 4:43 pm
- Location: San Angelo, Tejas
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- Posts: 1262
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- Location: Michigan
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you shouldnt use the gemini method to make a bigger bsp you should use H2Core and H2Guerilla it adds reflexes and all that too so either make entity do that or use the already released H2Core and H2Guerilla avalible for download at www.halovicis.com you have to register
- newbymodder
- Posts: 1475
- Joined: Fri Nov 24, 2006 4:43 pm
- Location: San Angelo, Tejas
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