Hi Guys just started doing some bits with relic and noticed in the bsp viewer the map has the covie drop pods and a dune gate in there but they simply dont show up.
Im messing about with the map and was wondering if anyone had managed to re-enabled not adding them again and spawning them through the itmc/mach netgame thats no problem.
Im guessing the dune gate is linked to the ctrl of the teleporter.
Any help gladly appreciated.
Modding Relic problems
Modding Relic problems
Bug Stompers "We Endanger Species"
MrMurder The Magnums Of Justice
Thanks for your time.
MrMurder The Magnums Of Justice
Thanks for your time.
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Here's something interesting, the dune gate doesn't show up even though its supposed to. The dune gate machine itself has no [jmad] linked to it but its [jmad] animations exists but just nulled out.
EDIT: But when I relinked it, all its [jmad] does it just lower the entire gate model but its [phmo] stays in place creating an invisible gate.
EDIT: But when I relinked it, all its [jmad] does it just lower the entire gate model but its [phmo] stays in place creating an invisible gate.
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
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Which appears to be due to its flawed [jmad].newbymodder wrote:the gate never comes up its like they added it but then decided they were't gona use it
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
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