Change Biped in Game
- ryan_mckenzie
- Posts: 163
- Joined: Sat Mar 15, 2008 9:52 am
- Location: Good ol' Scotland ;)
The cyborg.gbxmodel tag is 428k, while the backpack one (the one I got, anyway) is 2,225k.
regions in halo are selection sets in max, and permutations are like Andrew_b said,<thePermutation>.jms files in the models folder.
Look for regions in the gbx and collision tags.
You don't have to depend on weapons for this to work. You could use (volume_test_object <vol> <obj>) instead, if you want the permutation to represent the team.
regions in halo are selection sets in max, and permutations are like Andrew_b said,<thePermutation>.jms files in the models folder.
Look for regions in the gbx and collision tags.
You don't have to depend on weapons for this to work. You could use (volume_test_object <vol> <obj>) instead, if you want the permutation to represent the team.
- ryan_mckenzie
- Posts: 163
- Joined: Sat Mar 15, 2008 9:52 am
- Location: Good ol' Scotland ;)