BSP Extraction

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Fantom13





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BSP Extraction

Post by Fantom13 »

Hey im new to the whole CE world. Is it possible to extract the BSP of the level into some type of editable 3d mesh? Lets say I wanted to extract the BSP of Infinity for editing, what would I do?
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Post by Soccerfreak »

Open Sparkedit,Open a Map, File>Export Mesh to Obj, Open up milkshake, File>Import>Wavefront obj Or get a 3ds MAx Plugin I think you need, not sure if its standard. Anyways Import it in 3ds or Milkshape and vwallaaaaa.

Then you have to flip all the faces that are backwards.
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Post by Patrickssj6 »

Or get a tag converter.There is one out from Jahrain so you can extract BSp from .structure_blabla files.All the Structure blablabla files are avaiable in the HEKComplete set.
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Post by CKY2K »

humm... ive never heard of blahablaha file.... :D
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Post by Fantom13 »

Yea I just found that out just before you posted. Also, My Blitzkrieg plugin doesnt work with Max 6. Does anybody know where to get a Max 6 Blitzkrieg plugin?
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Post by Patrickssj6 »

Me neither.who said something about a BLABLABLA file >_>| :D
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Post by Fantom13 »

Fantom13 wrote:Yea I just found that out just before you posted. Also, My Blitzkrieg plugin doesnt work with Max 6. Does anybody know where to get a Max 6 Blitzkrieg plugin?
(Just so it doesnt get lost in the void of the off topic talk :D)
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Post by SuperSunny »

www.cortana.org has one.

edit: My bad! Cortana.org is...gone?

http://dynamic.gamespy.com/~fragrate/mo ... downloads/

Go down and download Blitzkrieg Max 6+7
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Post by Fantom13 »

Coolio. Also, I have Death Island as an OBJ, and whever I try to export as a jms it says that there are no Actors, and it doesnt export.
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Post by CKY2K »

or you could have DLed TheGhost's tag set and Jahrain's HEK bsp converter. that way you can get the UV's and it names the meshes for each bitmap.
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Post by Patrickssj6 »

CKY2K wrote:or you could have DLed TheGhost's tag set and Jahrain's HEK bsp converter. that way you can get the UV's and it names the meshes for each bitmap.
Read what i said. :roll:
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Post by Fantom13 »

I have Jahrains converter thingy, but I still get the "There is no actors" or something error when I try to export the map.
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Post by Patrickssj6 »

Have you linked it to a frame?
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Post by Fantom13 »

Ahh I know what I did wrong. Stupid mistake really. So thats about it :D
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