help with Animation exporting

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willtheoct




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help with Animation exporting

Post by willtheoct »

i'm trying to make a vehicle with animations, using 3ds max 2008(3ds max 10). blitzkrieg doesn't work(even though all the dlls are in the system32 folder), bluestreak only imports animations or exports structures, and chimp is for structures only.

what steps should i do for getting a vehicle tag without acquiring an older version of max?
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preston566




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Post by preston566 »

check your pm, I'll send you an exporter. It is an animation exporter you
want, right?
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willtheoct




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Post by willtheoct »

one that works with 3ds max 10, yes.

EDIT: works! thanks!

why didnt i find this anywhere?
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preston566




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Post by preston566 »

No problem =D Its because its really not existant on the web. Nobody ever thought of making a JMA ( or other ) exporter for Max9+

Glad to be of Service,
Preston556
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willtheoct




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Post by willtheoct »

so, you made it.

now i'm sad you turned down the zelda maps.
Last edited by willtheoct on Fri Aug 01, 2008 5:42 pm, edited 1 time in total.
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preston566




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Post by preston566 »

lol I can't take the credit for it, though there were some adjusmtents
wink wink.

And no way did I give up the Zelda thing, I just couldn't use your tool.
So I remodeled as much as I could from the WindWaker...
This includes bipeds, weapons, adn well, there aren't vehicles.
It's almost in action. I'm hoping to have a beta done by the end of the
month =D
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Please, If you need religious help, PM me. God Will Wait For You.
I still cannot feel. The problem, is ireversable. :cry:
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