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Is there any way to make fusion cores to respawn?
Posted: Mon Dec 11, 2006 6:55 pm
by xastrosrulex
basically what topic says....any way to make a scenery object respawn like the fusion cores to respawn?
Posted: Mon Dec 11, 2006 7:03 pm
by FleetAdmiralBacon
In Halo CE?
You can use a script to make them respawn every X game ticks.
Posted: Tue Dec 12, 2006 11:30 am
by kirby_422
FleetAdmiralBacon wrote:In Halo CE?
You can use a script to make them respawn every X game ticks.
ya, a script something like this
(script continuous respawn
(sleep 60
(object_create_anew bomb)
))
(I think I spelled continuous wrong, but I dont care lol, it should be you that cares)
so, sleep means wait for so and so time, then preform the comand (witch is object_create_anew. object_create_anew either creates a new object, but if it exists already, it destroys it and makes a new one)
Posted: Wed Dec 13, 2006 11:30 am
by xastrosrulex
Do i do that ingame or do i do it with guerilla?
Posted: Wed Dec 13, 2006 12:22 pm
by FleetAdmiralBacon
Ug, in notepad, actually, then you save it as [something].hsc in [halo ce\data]\[your level]\scripts\
Then you start Sapien and name all your fusion cores "fc#" where # is a random number, you can increment for each one from 0.
Then, go file>compile scripts.
Save it and you're done.
The script I would use is:
Code: Select all
(script continuous fus_cor
(sleep 300)
(object_create_anew_containing fc)
)