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Transparency help

Posted: Mon May 02, 2005 2:57 pm
by davek20
Im trying to make a ladder for my level but the shader for it isnt working right.

You guys know how in the levels with ladders only show the rungs? What shader do I use and what things properties the shader do I need to change to get the black parts out?

Also, what do I need to do to the image? like create an alhpa channel?

Posted: Tue May 03, 2005 4:50 am
by Infern0
Well, i think there already is an alpha channel, you need to open the bitmap in guerilla and save it as an Explicit Alpha Channel. There is a dropdown list somewhere in the begin where it says 32 bit, 16 bit, explicit alpha etc. Choose the explicit alpha one and save.

Posted: Tue May 03, 2005 11:55 am
by x13igDudex12
well if you just want to metal or wooden ladder just give it a wooden bitmap. You dont really need halo's ladder

Posted: Tue May 03, 2005 1:16 pm
by davek20
I did save it as an explicit alpha channel and the black betweent he rungs still shows.

I remember a while ago i did this but for get how i did it...lol. It also happens with the lights. I used on of the light strips from the maps and compres with explicit alpha and made the shader_transparent_chicago and the black still shows up.

Any help?