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I got a error in tool?

Posted: Sun Apr 10, 2005 7:06 am
by savageman167
Alright im makin my new gun and i have the model and skin done. But when I go into tool to import the model i get an error.

It says i dont have a shader for "M" but i dont even have a material in Gmax with M.

wtf?

pic:
Image

also, fp never works..

Posted: Sun Apr 10, 2005 7:11 am
by Patrickssj6
you have to make shaders before you compile your model

Posted: Sun Apr 10, 2005 7:13 am
by Waverunner
make a shader it should be in the tutorial :wink:

Posted: Sun Apr 10, 2005 7:32 am
by x13igDudex12
i thhink maybe he is talking about the #1 degenerate triangle? am, i right?

Posted: Sun Apr 10, 2005 7:33 am
by Excal
No, he's talking about his materials/shaders.

Posted: Sun Apr 10, 2005 7:35 am
by x13igDudex12
o...you can make one yourself in guerilla (new-shader_environment-simple param- basemap=bitmap) or just press one and it will do it for its self. And if your going to release it you need to take it and put it in the shaders folder

Posted: Sun Apr 10, 2005 8:23 am
by savageman167
alright, i made my shaders for my texture but its telling me i need a shaders for material 'M' and i have no idea what that is cause i ddint assgin any M

Posted: Sun Apr 10, 2005 8:25 am
by Patrickssj6
check again maybe you accendentelly made it

Posted: Sun Apr 10, 2005 8:28 am
by theguy2042000
maybe chimp automaticllay did cause it's stupid :!: :wink:

Posted: Sun Apr 10, 2005 8:36 am
by Patrickssj6
theguy2042000 wrote:maybe chimp automaticllay did cause it's stupid :!: :wink:
yes its stuip

Posted: Mon Apr 11, 2005 8:19 am
by Pie
Try getting the 3ds max trial. Works so much better one the .jms export blah blah than crappy ol' Gmax :wink:

Posted: Mon Apr 11, 2005 4:05 pm
by theguy2042000
yes what Pie said chimp + Gmax=THE BIG SUCK Blitzkrieg + 3ds Max 5,6, and 7=THE GOOD ONE chimp has a lot of error and can only take a little bit of memory witch mean you cant have more than aprox.10000 faces and it take like 30 min to export a big map, Blitzkrieg does it in seconds, Gmax also can't export .JMA animations witch sux so 3ds Max WINS!