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TOOL QUESTIONS AND ANSWERS HERE
Posted: Fri Apr 01, 2005 7:32 pm
by mopopo
hey i have a model called teapot.JMS im trying to convert it to a gbx model.
anyways heres the directory its in

and heres what my cmd looks like when i start it from in my halo custom edition folder

as soon as i open my command prompt i type this
tool.exe model vehicle\model
and then i hit enter and this happens

is this right? is this whats supposed to happen? if so where can i find the gbx model file it made.
Posted: Sat Apr 02, 2005 7:03 am
by griffenmaster
I believe you may have your directories(address) set up wrong. Place teapot.JMS in "C:\Program Files\Microsoft Games\Halo Custom Edition\data\vehicles\teapot\models". Also, make sure you set up your directories in the Tags folder, "...tags\vehicles\teapot\models". I would suggest watching the first part of HMC Helljumper's weapon tutorial just to learn how to correctly set up your directories, but the other parts are useful too.
You need a folder that will contain the folders for the models, bitmaps, etc., so I would recommend naming that folder "teapot" like I have in the directory I gave you. I haven't tackled vehicles yet, but I know you need to have your directories set up correctly. When you create your bitmaps and other folders, put them all into the "teapot" folder.
Also, the last screenshot where you hit enter in tool and nothing happened, that's because your directories were wrong. If you get that again, check to make sure your directories are set up correctly.
Posted: Sat Apr 02, 2005 8:58 am
by [users]axem
JMS Files go in the DATA folder. .tags (like a gbx model tool spits out) would go in the TAGS folder.
So say your making a weapon named hello, for making the model your cammand for tool would be: Code:
tool.exe model weapons\hello
then tool would spit out the gbx model at this directory starting with the tags folder in the Halo CE Folder: Code:
tags\weapons\hello
You might need to make shaders. Watch the hek Tutorial videos to learn this kind of work.
and by bumping topcis i mean dont post in a topic that was posted 5 months ago without anyposts. like this topic.
And yes. You have the directory right. And if your making a vehicle do the same thing but instead of weapons type vehicles. So it would look somthing like this.
You
NEVER type models at the end of your path. So it should never look like this.
Code: Select all
tool.exe model vehicles\teapot\models
Tool automaticly searches in the main vehicle folder for a models folder.
So when you type
Tool actually adds models at the end.
This is what tool would search for if you typed tool.exe model vehicles\teapot
Code: Select all
tool.exe model vehicles\teapot\models
IM me on aim if you need more help.
Posted: Sat Apr 02, 2005 10:31 am
by mopopo
thanks guys ill try that right now
Posted: Sat Apr 02, 2005 10:51 am
by mopopo
it worked once and it asked me for shaders but then an error came up. could you tell me where to find this helljumper tutorial? (link preferred)
Posted: Sat Apr 02, 2005 12:03 pm
by [users]axem
Like i said you need to make a shader using your own bitmaps imported through tool.
And heres a link to kirks tutorials.
Halomods Main Site
Posted: Sat Apr 02, 2005 1:07 pm
by griffenmaster
Axem, thanks for helping me explain it to him, I think you did a more thorough job. You sound kind of angry... haha.
Posted: Sat Apr 02, 2005 1:19 pm
by [users]axem
Not angry. Just trying to sound clear. So the newer people can understand.
Posted: Sun Apr 03, 2005 9:56 am
by mopopo
although so far i havent had any success thanks you guys, your cool.
