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Tired of Sapien!!!!!!!

Posted: Sun Feb 20, 2005 3:34 pm
by Waverunner
I can't open my .senario file in sapien - heres a picture of what it says
Image

If that picture didn't work the URL is http://freewebs.com/waverunnermods/sapien.jpg

thx for all help

Posted: Sun Feb 20, 2005 3:38 pm
by SunnySharma
No wonder! It's open, but heres what to do.

Open your .scenerio file in Guerilla. Now, on the top, there is a pull-down menu that says "Solo." Click it, and select Multiplayer instead.
Now, where it says Sky in the same file, find and select a .sky file.

Once done, save.

Then. open your map in sapien, and press the ~ button on your keyboard.

Type in:

Radiosity_Quality 0

press enter

Radiosity_Start

Now, wait for the numbers to go down to 0.
Once done, press the ~ button again, and type in:

Radiosity_Save

Tada! The lightmaps appear!

Halo uses an advanced light module called "Radiosity." It takes the light properties of a skybox to create realistic light around your map, and it takes the light properties of certain shaders that have radiosity power and color enabled.

If the number counter doesn't start when you type in Radiosity_Start, then you didn't follow the HEK tut on adding a skybox material to your geometry.

Posted: Sun Feb 20, 2005 3:56 pm
by Waverunner
where is the .sky file

thanks for ur help so far

Posted: Sun Feb 20, 2005 3:59 pm
by SunnySharma
It's in the Sky folder in your Tags directory. Select a sky! There is also one in the levels\test\BloodGulch folder, and other level folders.

Posted: Sun Feb 20, 2005 4:15 pm
by Waverunner
ok. now I can run radiosity!!!! thank u so much

Oh boy - when I run radiosity look what happens -

Image
http://freewebs.com/waverunnermods/radiosity.jpg

Posted: Sun Feb 20, 2005 4:16 pm
by Waverunner
fyi thats not what my map looks like!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Posted: Sun Feb 20, 2005 4:21 pm
by SunnySharma
You didn't create your map properly, then! You have no textures applied or anything! No UV's!

Did you follow the HaloMods Video tutorials? They help more than the original HEK tutorial.

Posted: Sun Feb 20, 2005 4:29 pm
by Waverunner
Ya - i followed the tuts on this site - the only thing I didn't do is make a base - I'm not good at that.

I did make a UVW map.

huh....

Posted: Sun Feb 20, 2005 4:37 pm
by SunnySharma
Weird, then maybe you missed out on something in the tut.

Heres what I recommend, create a map, follow the tuts exactly, but make sure your map is REALLY simple, textured fine, and has one base.

Posted: Sun Feb 20, 2005 5:43 pm
by [users]axem
did you type radiosity_save?
if not, then thats the problem.
did you create shader tags?

Posted: Sun Feb 20, 2005 6:49 pm
by Waverunner
i did do radiosity save - im not that stupid!!!!

However - for the shader thing all I made was a shader environment in guerilla is that all i need?

thx

Posted: Sun Feb 20, 2005 7:53 pm
by BednarcikPunk
i think thats all you need... although im not to good with tool