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				Sharing The Mod
				Posted: Fri Sep 21, 2007 5:24 am
				by Glitcherguy
				I wonder if people can see my mod or do they have to have it
if its possible to let them see my mod without actually having it plz tell me how 

 
			
					
				
				Posted: Fri Sep 21, 2007 7:28 am
				by Altimit01
				Something that joiners can see is called CSS (cascading server side) or joiner friendly. Here's a general overview.
Cascading Server Side changes: 
1. Damage 
2. Ammo amounts 
3. Vehicle/weapon/biped/powerup spawn points 
4. Projectiles (More advanced hex modding.) 
5. Starting weapons 
6. Teleporters 
7. Starting health/shield amounts
Non CSS (Joiners cannot see the changes.): 
1. Bitmap/shader changes 
2. Fog 
3. Models 
4. Scenery placements 
5. Projectile swaps (Without the hex change.) 
6. Swaps within the index 
7. Physics 
8. Added scenery 
9. Sky changes
Then, there are a few things out there that are really "semi-css." They are pretty much half experienceable by joiners. In most cases they'll experiance either a lag like sensation, or in the case of projectile swaps that are not css, they'll take the damage that the projectile has, but the joiners wont see the projectile. 
Here is a list of these "semi-css" changes that I can think of off the top of my head: 
1. Physics 
2. Speed 
3. Non css projectiles (Damage still works, you just cant see them.) 
4. Vehicle swaps within the index 
5. Weapon swaps within the index 
6. Collision models 
7. Unlimited ammo 
8. Jumping height
If you want them to really see everything, have them download your mod.
 
			
					
				
				Posted: Fri Sep 21, 2007 8:57 am
				by Glitcherguy
				Ok thanks, i was really hoping they could see it but maby some day someone will find a way to do it i hope
			 
			
					
				
				Posted: Fri Sep 21, 2007 4:18 pm
				by Andrew_b
				no you wont find a way to change it...This is how the halo server is made.