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				Sniper model
				Posted: Sat Jun 16, 2007 5:44 pm
				by Patrickh
				rate this model and tell me what it needs before I start using it in mods... thanks. It obviously doesn't have any sort of skin so don't bother telling me I need one.

 
			 
			
					
				
				Posted: Sat Jun 16, 2007 5:53 pm
				by EchoRanger449
				I noticed that the second "trigger finger slot" had a thin back wall, I suggest either deleting it, making it wider, or editing the bitmap so it doesn't show up.
			 
			
					
				
				Posted: Sat Jun 16, 2007 6:06 pm
				by Patrickh
				yeah, you can't delete that...i could make it thicker, but i'm really not too worried about beause this is an fp and you'll never see it. How 'bout the scope?
			 
			
					
				
				Posted: Sat Jun 16, 2007 6:10 pm
				by EchoRanger449
				The scope is pretty good, I'd suggest you create a ... I don't know what it's called (sunshield?) the circle that extrudes out from the viewing lense towards the viewer (it helps block out all outside light when a user is looking through the scope). 
On L33t's model pack, the battle rifle replacement for the sniper rifle model has it on the scope.
			 
			
					
				
				Posted: Sat Jun 16, 2007 7:24 pm
				by Andrew_b
				dude you make really good models...man.
			 
			
					
				
				Posted: Sun Jun 17, 2007 4:52 am
				by Cryticfarm
				I can skin... I think.
			 
			
					
				
				Posted: Sun Jun 17, 2007 3:34 pm
				by catch22
				How do you model a gun i have modeled in many other games BUT when i try to input a model 1 i made all by my self it gave me an error
			 
			
					
				
				Posted: Sun Jun 17, 2007 3:40 pm
				by Andrew_b
				i think someone should compile a tut about the easiest things to do in PC
You have to remodel the weapon...or if you make your own model it must have the same number of vertices and indices as the model you are going to replace...
			 
			
					
				
				Posted: Sun Jun 17, 2007 3:42 pm
				by Patrickh
				ooh look in the downloads section for it and check out the zoom I made that matches >.<

 
			 
			
					
				
				Posted: Mon Jun 18, 2007 8:33 am
				by EchoRanger449
				How did you change the color of night vision?
			 
			
					
				
				Posted: Mon Jun 18, 2007 10:15 am
				by Andrew_b
				light tags...
			 
			
					
				
				Posted: Mon Jun 18, 2007 10:33 am
				by EchoRanger449
				It's not light. I check the dependencies and I can't find it.
			 
			
					
				
				Posted: Mon Jun 18, 2007 10:37 am
				by Andrew_b
				mgs2 tags...check those
not all light are in the light tags
			 
			
					
				
				Posted: Mon Jun 18, 2007 11:34 am
				by Patrickh
				wrong, wrong.
wphi.
plus it's not even night vision. it's the screen desaturation that goes along with night vision. 
change it from 
r 0
g 1
b 0
to 
r 1
g 0
b 0
			 
			
					
				
				Posted: Mon Jun 18, 2007 11:38 am
				by EchoRanger449
				k thanks!