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DeathIsland Mod

Posted: Thu Apr 05, 2007 2:53 pm
by Andrew_b
Ok i recently hatched an idea for a mod...actually it was about a month ago but i failed it on my own.I want to make a Death Island mod for PC. this is my idea. I want to have hunters, grunts, jackals, elites, marines, crewmen, and maybe play as captain keyes. I tried to do this first step and i exceptioned, part of it was i didnt know how to add hunters but now i do...any ways i want to make it so that you start at the red or blue base, and you want to get to the top. But there will be teleports so you will have to kill all the ai...kinda like a single player level except all in one... I was thinking of moving all the spawn points to one of the bases and closing in the doors. Then you would have to find a teleport out (banshee and ghost teles will be disabled.). Once you tele out you would be somewhere in the level standing on rocks with alot of ai that nees to be killed. at the end of the path of rocks there would be another teleport. that teleport leads to the skinny way of going to the 2nd top part. you would have to walk up and kill only covenant on the way up. Then where the little bass thing is there would be 2 hunters (like the campaign level) and then give or take 6 marines on the hunters side. you would need to kill them. Then you would have to go through another teleport...basicly you want to get to the top of the level but everytime you would tele there would only be 1 way out...through another teleport. i want to make deathisland like the campaign level so anyone can practice their skills. if you would like to help please post here...i would like it if someone could make the ai spawn for me so i wouldnt have to have vehicles...this is a big project but it would be worth it...

PLEASE HELP ME WITH THIS...I WILL NOT START WITHOUT HELP

WHAT I KNOW HOW TO DO:
ADD - GRUNTS, JACKALS, ELITES, HUNTERS, MARINES, CREWMEN, FLOOD, cpt keyes
TELEPORTS - i know how to do this and to cancel the teles to banshee and turret.
Scenery - i know how to block of ways(i would have to use rocks but owell) and how to put rocks beneath the level i think...if spark edit allows that.

WHAT I DONT KNOW HOW TO DO:
SPAWN AI
HOW TO ADD STUFF FROM DIFFERENT MAPS ONLY REBUILDING THE MAP ONCE WITH OUT EXCEPTION (take one thing from one map...and one from another, decrap em and not exception [maybe thats how you do it...but i tried and i exceptioned but maybe i did a pmi wrong])

anyone want to help?

Posted: Thu Apr 05, 2007 5:58 pm
by )John(
sparkedit wont let u play stuff outside or under the map. if u place it 1/2way u have a 75% chance of it not showing up at all. teleporters u can place but u will fall into nothing forever unless u have fall dmg on lol

ai spawns are in CE idk how to do them i was just told thats how u do it

if u acually get this done :P Ill be the first downloader :D maybe 2nd. . .

Posted: Thu Apr 05, 2007 9:47 pm
by Andrew_b
lol well i need help i dont have any CE knowledge :0 :oops: :cry:

Posted: Fri Apr 06, 2007 7:22 pm
by )John(
might get more help on that in ce fourm then :S

Posted: Fri Apr 06, 2007 8:18 pm
by Andrew_b
but its for pc...

Posted: Sat Apr 07, 2007 2:11 pm
by Malolo420
Then convert it to PC afterwards.

Posted: Sat Apr 07, 2007 4:46 pm
by Andrew_b
does some one just want to help me???

Posted: Mon Apr 09, 2007 7:15 pm
by Jordanator
maybe you should just make them so they spawn from vehicles and delete the vehicles collision so they would just fall through the map...but i don't know if you can do that

Posted: Mon Apr 09, 2007 8:28 pm
by Andrew_b
the wont fall through the map...