Fuel Rod Grenade launcher problems

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Big Al





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Fuel Rod Grenade launcher problems

Post by Big Al »

im tryin to make the fuel rod cannon a plasma nade launcher. what the projectile is set to is shown below. i want it to arc thru the air just like when you throw it them when it lands explode aftera second. what happens is it arcs thru the air like i want but it sticks to an invisible barrier in mid air or explodes in mid air one second after being fired. can anyone here help me?

explosion delay one and to are set to "1"
life span is set to "10"
weight/arc is set to "1"
initial speed is set to "0.8"
final speed is set to "0"
homing turning is set to "0"
XeRoWaVe





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Post by XeRoWaVe »

ur life span is WAY to short and the final speed needs to b the same or faster than the initial speed
rossmum





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Post by rossmum »

Hmmm...on the subject of shooting grenades, can you make the actual projectile into the grenade (easily, with HMT3)?

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chaosking202





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Re: Fuel Rod Grenade launcher problems

Post by chaosking202 »

Big Al wrote:im tryin to make the fuel rod cannon a plasma nade launcher. what the projectile is set to is shown below. i want it to arc thru the air just like when you throw it them when it lands explode aftera second. what happens is it arcs thru the air like i want but it sticks to an invisible barrier in mid air or explodes in mid air one second after being fired. can anyone here help me?

explosion delay one and to are set to "1"
life span is set to "10"
weight/arc is set to "1"
initial speed is set to "0.8"
final speed is set to "0"
homing turning is set to "0"
The problem is your life span is to short and the final speed is 0, meaning it will stop.
explosion delay one and to are set to 1
life span is set to 75-100
weight/arc is set to 1
initial speed is set to 0.8
final speed is set to 0.6-0.8
Try using that set up and see what happens.
Big Al





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Post by Big Al »

ok the life span thing helped alot, but i want the final speed to stay at zero. the reason is when i change the final speed to somethin besides zero the nades bounce off the ground like rubber. but when teh final speed is zero, the nades stop in midair. wtf is up with that?
idiotskater73437





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Post by idiotskater73437 »

think about it, if your speed is zero, it means your goin nowhere...
DM01





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Post by DM01 »

nades bounce, nevermind the collision part, noticed there are no collision models for grenades...

and ya, set the final sped to 0 and you end up with a nade going 0mph as in going absolutely no where at all.
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Big Al





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Post by Big Al »

gyus thats the final speed. the final speed applys to when it hits the ground, not when you shoot it. thats why there are two different speeds. DUH
DM01





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Post by DM01 »

no, the final speed is the speed after the initial speed, the initial speed is when you are throwing the nade (or shooting it) and the final speed is the speed it hits the target...DUH
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EqUiNoX





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Post by EqUiNoX »

Hunter wrote:Hmmm...on the subject of shooting grenades, can you make the actual projectile into the grenade (easily, with HMT3)?

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no, the grenade just falls to the ground, u need oto change everything around, just try swaping the projectiles on the garthog chaingus with plasma granades and u will see what i mean... :twisted:
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Templar





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Post by Templar »

Hunter wrote:Hmmm...on the subject of shooting grenades, can you make the actual projectile into the grenade (easily, with HMT3)?

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Yea, you can do that, but you'll have to make it have a speed and change the arc. But it's easy, I've made movies of it...=)

I'll put a movie up, one second.
Templar





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Post by Templar »

I shot the ground alot and this is what happens.
http://www.angelfire.com/dragon2/templar2/woot.wmv

It should be 56k friendly, its only 1.2 or so MB
sharkface217





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Post by sharkface217 »

Templar wrote:
Hunter wrote:Hmmm...on the subject of shooting grenades, can you make the actual projectile into the grenade (easily, with HMT3)?

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Yea, you can do that, but you'll have to make it have a speed and change the arc. But it's easy, I've made movies of it...=)

I'll put a movie up, one second.
Nice movie and all, but this has nothing to do with other thing.
Templar





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Post by Templar »

Actually he asked if you could make it shoot grenades, I did that (they moved and what not, I could show another movie..but I wont)
EqUiNoX





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Post by EqUiNoX »

yeh shark he does have a point, and that is not 56K freindly, i would rather download 1 KB file and get it over with realy...thank god I am getting cable son...
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Templar





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Post by Templar »

I know the feeling, I had 28.6k for 6 years...=) T3 was a god send...But wireless makes it completly pointless...*cries*
EqUiNoX





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Post by EqUiNoX »

lol, yeh it does, that kind of defeats the purpose of T3, at least my school as T1...*cries* connected to over 150 comps....*cries again*
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Templar





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Post by Templar »

Well I'm getting a ethernet cord to run back to my room. =) My school has a horrible DSL connection going to even worse computers...(200 MHz and 32 RAM running W95)
sharkface217





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Post by sharkface217 »

Templar wrote:Actually he asked if you could make it shoot grenades, I did that (they moved and what not, I could show another movie..but I wont)
Oh, my bad. I read it wrong (eating dinner).
Templar





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Post by Templar »

No big deal, its cool. I'll post a movie in a minute showing what happens with proper grenading.
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