Page 1 of 1
					
				Collision model import, but without the texture?
				Posted: Sun Aug 20, 2006 8:03 am
				by Sh4rk B1t3
				I want to create an invisible wall in my map.  Since there is no invisible wall already in the game that isn't part of the BSP, I think the only way I can do it is with scenery.  I want to import the collision model of a scenery, but I don't want the texture to show up, so it only looks see through.  Is this possible?  If so, how would I do it?
			 
			
					
				
				Posted: Sun Aug 20, 2006 4:24 pm
				by fishface617
				logs....
if its BG jsut make a log wall and no one will see them because they dont have the map
			 
			
					
				
				Posted: Mon Aug 21, 2006 12:45 pm
				by Sh4rk B1t3
				People can't see ANY scenery that has been added to ANY map unless they have the map?
Can anyone confirm this?
			 
			
					
				
				Posted: Mon Aug 21, 2006 1:13 pm
				by fishface617
				im 99% positive
			 
			
					
				
				Posted: Mon Aug 21, 2006 5:06 pm
				by Sh4rk B1t3
				Damn... my mod is trash then 

 
			
					
				
				Posted: Thu Aug 24, 2006 2:40 pm
				by The Loaded Gun
				yeah or you could just paste the meta from a10/cryoglass or whatever and paste it onto the log to make them invisible to you too
			 
			
					
				
				Posted: Sat Aug 26, 2006 4:04 am
				by babelfish
				yeah exactly
paste the cryoglass meta over the log in your map
that way only it will be invisible and the rest wont
and also no one can see your mod's effects period in your map without downloading it first 99% of the time, and im 100% positive :p