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Toy Map Idea

Posted: Tue Mar 09, 2004 3:52 pm
by BaronvonTito790
Oh Man, i had an awsome idea for a new MP map when HEK comes out.


Ok, here goes.

The MC is a Figurine. He comes to life by some magic thingy. He is the toy of a seven year old boy. Where there is lego bunkers toy cars (warthogs or any other vehicle we can put in) all that stuff that a the cliched 7 year old boy has. So the cheif decides its a good place for a brawl. He calls all his buddies and they have a Toy style battle.

Basically, the MC is in an oversized kids room.

The MC would be reskinned to look more toy-ish and a couple new vehicles would be added.

Sound good? tell me what you think.


Also, i have no mapping ability. So i'm suggesting someone else do it. just give me credit.

Posted: Tue Mar 09, 2004 4:17 pm
by [users]XxhunterxX
dude that would be pretty cool not the best but cool you could have a toy helecopter i agree ill pitch in to help

Posted: Tue Mar 09, 2004 5:30 pm
by TsukasaZero
Thats kind of like the Army Man Sarge's Heroes games. Always loved them until 3DO ruined them with sequels.

Posted: Tue Mar 09, 2004 6:13 pm
by BaronvonTito790
haha yeah. i was thinking about that when i posted.

Posted: Tue Mar 09, 2004 7:17 pm
by HunterXI
yeah, 3DO suxors for giving army men a bad name... they used to be cool :(

Posted: Tue Mar 09, 2004 8:54 pm
by Gest
if you want a pattent on your idea, go here, so no one else wont take your idea.
http://www.cortana.org/forum/viewtopic.php?t=107
i sugest all people who have ideas go here to reserve your idea. hurry before someone else takes it :wink:

Posted: Tue Mar 09, 2004 9:27 pm
by Zildjian
Lego bunkers would be awsome dude, and have like a toy race car as the warthog.

Posted: Wed Mar 10, 2004 2:08 pm
by blink 182
hey i got an idea: swap the lowest model of the mc with the highest cuz the lowest one looks all polyish and not so smoothed out

Posted: Wed Mar 10, 2004 2:09 pm
by BaronvonTito790
...what? :?:

Posted: Wed Mar 10, 2004 2:11 pm
by blink 182
ok thers many different pc models of masterchief for faraway and close range visuals. the farther you are away from mc, the crappier he looks. so if u swap the lowest model with the most smooth model, mc will look like a lego:all blocky and shit

Posted: Wed Mar 10, 2004 2:12 pm
by blink 182
get it?

Posted: Wed Mar 10, 2004 2:16 pm
by BaronvonTito790
nice double post by the way.i got it, but i would understand have understood you the first time if you knew how to exlpain things alot clearer. dont think of me as a n00b.

Posted: Wed Mar 10, 2004 2:19 pm
by blink 182
ok ill try 2 xplain better. if u hav halo map tools, open up a map and select the PC MODEL tab. find CYBORG and it will have a bunch of different models. the first one is for the most technical model of the master chief. as the models decrease, ull notice that they look crappier and crappier. so, if u want MC to look like a lego, select the last model, which looks like a buncha blocks, and swap it with the highest. understand?

Posted: Wed Mar 10, 2004 2:24 pm
by HunterXI
I do... you could also reverse engineer this with models that get used frequently (like bullets), so they all have crappier-rendered models, but at least the game should run faster...

Posted: Wed Mar 10, 2004 2:27 pm
by blink 182
ya that wud work 2 but c im a noob wit a good idea lol

Posted: Wed Mar 10, 2004 2:29 pm
by BaronvonTito790
blink 182 wrote:ok ill try 2 xplain better. if u hav halo map tools, open up a map and select the PC MODEL tab. find CYBORG and it will have a bunch of different models. the first one is for the most technical model of the master chief. as the models decrease, ull notice that they look crappier and crappier. so, if u want MC to look like a lego, select the last model, which looks like a buncha blocks, and swap it with the highest. understand?
dude i got it! i said that. you need to listen better too..