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Halo PC libraryMP Freezes?

Posted: Thu Jan 15, 2004 4:33 pm
by halogodlex2
i dunno y

Posted: Thu Jan 15, 2004 4:45 pm
by j4s[p]
You must have done the same stupid thing as me. Just make sure you apply the patches to bitmaps.map, sound.map, and ui.map instead of patching them to the library.

Posted: Thu Jan 15, 2004 4:52 pm
by halogodlex2
dude i did put the patches to putput MP and it froze

Posted: Thu Jan 15, 2004 4:54 pm
by A Trooper
read tha tut.... geez


2. LibraryMP.Bitmaps.Required.ppf - This contains the texture for the nuke launcher,
and is *REUIQRED*.
[-- Apply to BITMAPS.MAP --]

3. The LibraryMP.Sounds.Required.ppf - Nuke Launcher sounds. Also *Required*
[-- Apply to SOUNDS.MAP --]

OMG

Posted: Thu Jan 15, 2004 6:35 pm
by Robbybertu
You dont apply anything to putput idiot it comes with the map and its called 'putput' . apply to sound,bitmaps,and UI

Posted: Thu Jan 15, 2004 9:57 pm
by Barber
mine froze...after 3 awesome games...and i read the readme completely and followed directionsl...it was the first time my halo PC froze but you should expect uber 1337ness to freeze anything.

Posted: Fri Jan 16, 2004 6:41 am
by fusional
The thing what gets me .... is why, after people seem to know how to apply ppf patches, hence knowing what they are, decide to patch all 3 ppfs to the putput.map file.

They are patches, which means they make changes to the file, so it would make sense that 3 different ppf patches wouldnt go on the map, or they would be 1 friggin ppf, I mean cmon, thats common sense, why have 3 seperate patches when you could of used one with all 3 changes in it.

LOL, some people eh...read, the, read me!

Posted: Fri Jan 16, 2004 11:42 am
by JD
Barber wrote: but you should expect uber 1337ness to freeze anything.
never again... :shock:

Posted: Fri Jan 16, 2004 11:57 am
by halogodlex2
well maybe the changes were too big to fit on one ppf

Posted: Fri Jan 16, 2004 12:00 pm
by fusional
halogodlex2 wrote:well maybe the changes were too big to fit on one ppf
Wrong.

PPF patches merely change values that are there, they dont add them ... You can't create PPF patches if the original and patched files differ in size. HMT gives you a nice little error.

You should read up a little bit about PPF files...