Weapon MODDIN' help yo

Discuss general issues about modding HaloPC. Post ideas for mods here.
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hunterelite





Posts: 10
Joined: Sat May 22, 2004 5:10 pm

Weapon MODDIN' help yo

Post by hunterelite »

1. export pistol model[0] to my desktop.(using hmt tools)
2. import model in 3ds max 6. ( i can import cause of plugin. (ObjtoMax)
3. when i import it, i get a menu asking me about various variables of the model. one area on the menu allows me to change the vert scale. if i dont turn this up high my model will be ummmm. tiny. so i turn it up to 100.
4. i edit model.
5. export model to desktop (using plugin(MaxtoObj)
6. menu pops up and gives me options.should i set vert scale to 100 again? or make it .001?
7. i go to hmt tools and import model. i get an error!!!!! ahahahha.
does this have to do with the vert scaling? do i export model as polygons or triangles? is it my plugin? how have you guys edited, exported, and imported halo weapons.

this is where i found the plugin for importing and exporting wavefront objects with max.: http://maxplugins.de
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[cc]z@nd!




Literarian 500

Posts: 2297
Joined: Tue May 04, 2004 1:52 pm
Location: michigan

Post by [cc]z@nd! »

when i tryed 3ds max i couldn't get it to load the mentalray plugin, so i just gave that up and downloaded milkshape, i suggest getting thaat from the FAQ thread in here
ASPARTAME: in your diet soda and artificial sweeteners. also, it's obviously completely safe. it's not like it will cause tumors or anything. >.>
always remember: guilty until proven innocent
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