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				New Map: Ganimede
				Posted: Mon Aug 23, 2004 12:46 pm
				by RadisHASii
				hi, it's my first new map. 
work perfect for halo PAL ITA, hope work at all pal ver!
mods on BloodGulch, all game type support
			 
			
					
				
				Posted: Mon Aug 23, 2004 12:47 pm
				by RadisHASii
				
			 
			
					
				
				Posted: Mon Aug 23, 2004 1:42 pm
				by Sk
				mi sa che io e tu ci conosciamo man  

 btw , keep up the good work dude  

 
			
					
				
				Posted: Mon Aug 23, 2004 1:57 pm
				by RadisHASii
				
			 
			
					
				
				Posted: Mon Aug 23, 2004 1:59 pm
				by c_m77
				Are all the vehicles still on this map? What game types would you suggest are best for it?....Just wondering 

 
			
					
				
				Posted: Mon Aug 23, 2004 2:12 pm
				by RadisHASii
				all vehicles: 4 scorpions, 4 ghost, 4 warthog
game type think CTF and king. in general the best play is by vehicles, the map is very large and by sniper
			 
			
					
				
				Posted: Tue Aug 24, 2004 2:02 am
				by gemanhalofan
				Can you upload  the coll and the model from the two big blocks because the mod doesnt work with my german pal version and i need the two blocks to make my own map.
			 
			
					
				
				Posted: Tue Aug 24, 2004 3:23 am
				by RadisHASii
				gemanhalofan wrote:Can you upload  the coll and the model from the two big blocks because the mod doesnt work with my german pal version and i need the two blocks to make my own map.
i have made PPF per BG with ultrablock ultraramp and 1 panel (from vengeance) try that and tel me if work
 
			
					
				
				Posted: Tue Aug 24, 2004 3:28 am
				by RadisHASii
				@gemanhalofan 
open BG (german version) with an hex editor, see the number at top
			 
			
					
				
				Posted: Tue Aug 24, 2004 3:53 am
				by gemanhalofan
				01.01.14.2342 is the number i see
the patch doesnt work 

 
			
					
				
				Posted: Tue Aug 24, 2004 7:53 am
				by RadisHASii
				is identic to pal ita.. nothing
another way?
			 
			
					
				
				Posted: Tue Aug 24, 2004 8:12 am
				by gemanhalofan
				please upload the coll and the model files
			 
			
					
				
				Posted: Tue Aug 24, 2004 4:08 pm
				by RadisHASii
				ok, but how i must proced?
			 
			
					
				
				Posted: Fri Aug 27, 2004 10:15 pm
				by magenuss
				doesn't work
			 
			
					
				
				Posted: Sat Aug 28, 2004 2:46 am
				by mr_abc
				magenuss wrote:doesn't work
halo PAL ITA
 
			
					
				
				Posted: Sat Aug 28, 2004 4:53 am
				by gemanhalofan
				please use hht 3 or xinject open the map with one of these programms and save the metas from the blocks (coll and model)
			 
			
					
				
				Posted: Mon Apr 04, 2005 5:04 pm
				by TayLo
				looks reeli good  
