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New Map: Ganimede

Posted: Mon Aug 23, 2004 12:46 pm
by RadisHASii
hi, it's my first new map.

work perfect for halo PAL ITA, hope work at all pal ver!

mods on BloodGulch, all game type support

Posted: Mon Aug 23, 2004 12:47 pm
by RadisHASii
:D

Posted: Mon Aug 23, 2004 1:42 pm
by Sk
mi sa che io e tu ci conosciamo man :D btw , keep up the good work dude :wink:

Posted: Mon Aug 23, 2004 1:57 pm
by RadisHASii
;)

Posted: Mon Aug 23, 2004 1:59 pm
by c_m77
Are all the vehicles still on this map? What game types would you suggest are best for it?....Just wondering 8)

Posted: Mon Aug 23, 2004 2:12 pm
by RadisHASii
all vehicles: 4 scorpions, 4 ghost, 4 warthog

game type think CTF and king. in general the best play is by vehicles, the map is very large and by sniper

Posted: Tue Aug 24, 2004 2:02 am
by gemanhalofan
Can you upload the coll and the model from the two big blocks because the mod doesnt work with my german pal version and i need the two blocks to make my own map.

Posted: Tue Aug 24, 2004 3:23 am
by RadisHASii
gemanhalofan wrote:Can you upload the coll and the model from the two big blocks because the mod doesnt work with my german pal version and i need the two blocks to make my own map.
i have made PPF per BG with ultrablock ultraramp and 1 panel (from vengeance) try that and tel me if work

Posted: Tue Aug 24, 2004 3:28 am
by RadisHASii
@gemanhalofan
open BG (german version) with an hex editor, see the number at top

Posted: Tue Aug 24, 2004 3:53 am
by gemanhalofan
01.01.14.2342 is the number i see
the patch doesnt work :cry:

Posted: Tue Aug 24, 2004 7:53 am
by RadisHASii
is identic to pal ita.. nothing

another way?

Posted: Tue Aug 24, 2004 8:12 am
by gemanhalofan
please upload the coll and the model files

Posted: Tue Aug 24, 2004 4:08 pm
by RadisHASii
ok, but how i must proced?

Posted: Fri Aug 27, 2004 10:15 pm
by magenuss
doesn't work

Posted: Sat Aug 28, 2004 2:46 am
by mr_abc
magenuss wrote:doesn't work
halo PAL ITA

Posted: Sat Aug 28, 2004 4:53 am
by gemanhalofan
please use hht 3 or xinject open the map with one of these programms and save the metas from the blocks (coll and model)

Posted: Mon Apr 04, 2005 5:04 pm
by TayLo
looks reeli good :wink: