Post here about Halo modding and related editing. For help go to the Help Desk forum above.
maca_§
Posts: 5357 Joined: Mon Jan 19, 2004 8:54 pm
Location: Australia
Contact:
Post
by maca_§ » Sat Feb 28, 2004 4:31 pm
yes but how on earth will u make it up that 90degree slope
icanttype
Posts: 41 Joined: Wed Sep 17, 2003 7:51 am
Post
by icanttype » Sun Feb 29, 2004 11:25 am
you dont go up you fall down the red and blue teles go up there and all player spawns are there
ReTaRdEd WaNtAbE
Posts: 33 Joined: Sat Jan 03, 2004 11:32 pm
Post
by ReTaRdEd WaNtAbE » Sun Feb 29, 2004 12:32 pm
but i made a rock all the way up in the sky and a tel to it and it wasnt there
is there a a hight i cant go
maca_§
Posts: 5357 Joined: Mon Jan 19, 2004 8:54 pm
Location: Australia
Contact:
Post
by maca_§ » Sun Feb 29, 2004 7:13 pm
ohhh so of the spawn points and all that are there
kool!
icanttype
Posts: 41 Joined: Wed Sep 17, 2003 7:51 am
Post
by icanttype » Mon Mar 01, 2004 12:00 pm
yes there is a limit of how high you can go luckily i got to the highest point there is when you jump up there you hit the top of the level its sweet
icanttype
Posts: 41 Joined: Wed Sep 17, 2003 7:51 am
Post
by icanttype » Mon Mar 01, 2004 1:48 pm
an update
and if anyone can import these into Boarding action it would be awesome i've been trying but it isnt working very good at all
KRACKA
Posts: 6 Joined: Sat Feb 28, 2004 10:21 pm
Post
by KRACKA » Mon Mar 01, 2004 2:51 pm
I love the way that looks...are you going to post it for download when it is done?
icanttype
Posts: 41 Joined: Wed Sep 17, 2003 7:51 am
Post
by icanttype » Mon Mar 01, 2004 8:46 pm
yes im working on some more turns and stuff cause its to short and hopefully i can find someway to put guradrails on some part because i know some people will need them
llghostll
Posts: 3 Joined: Mon Mar 08, 2004 12:23 pm
Post
by llghostll » Mon Mar 08, 2004 1:10 pm
that would be cool to have a sky map with spiderman mod turned on. make it at night and put blinkers in the air to make it seeme like outer space. w00t
Fink
Posts: 15 Joined: Tue Feb 17, 2004 7:27 am
Location: MI
Post
by Fink » Mon Mar 08, 2004 3:10 pm
It may be a n00b question but where are these building blocks? I see people using them but I cannot find them on sparkedit.
icanttype
Posts: 41 Joined: Wed Sep 17, 2003 7:51 am
Post
by icanttype » Mon Mar 08, 2004 7:09 pm
look at files.halomods.com and for building blocks by xorange