Exploding weapons...

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343GuiltySparkIVIX





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Exploding weapons...

Post by 343GuiltySparkIVIX »

I making a mod, but before its done i need to know how how to make a weapon explode after its dropped, or atleast be disabled. Anyone know how?
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Codeman





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Post by Codeman »

Well, what you may be able to do, is get the model plugin, replace the scenery object for the weapon with a grenade projectile, and inject the gun model into the nade.
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silencer88





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Post by silencer88 »

that actually sound like it might work.. some 1 try and let me know... exploding weapons would be awesome
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Post by DioxideC »

What do you mean? weapons that explode when you try to pick'em up? Or weapons that explode when you drop'em or die (like those fuel-rod grunts)
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343GuiltySparkIVIX





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Post by 343GuiltySparkIVIX »

Explode upon drop, I switched the grenade equipment with the projectile to see if that would work, but when i died, then there were no grenades dropped :(
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silencer88





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Post by silencer88 »

im not sure but there is a "trigger lock when dropped" check box in HMT

that wont make it explode, but it will make it unusable ( i think)

its more or less a guess unfortunately
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