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Zanzibar Weekly Update 2
Posted: Sun Jun 20, 2004 10:44 pm
by Stefander
OK, the update's a few hours late, but still, it's good. We were having some problems with the team for the last 2 days, discussing about what competition we were having. Turns out there was someone else working on the level in secret, so that scared the team for a bit (some were even at the point of leaving the team). But, don't cry, it's not over yet, even though this update is somewhat shorter than the previous one (we promise you, it will be longer next week).
THE PROGRESS
Haven't gotten lots of new things in this week, but we do have some interesting bits we are eager to show you. We have scaled the 'sniper-building' to the Max-unit right, we did some reworking on the base of the blades on the windmill (it didn't look like anything last week) and we got started on the beach-part of the level. Here's a new progress-pic for this week, enjoy.
*EDIT* As a compensation for the short update, another shot for you guys */EDIT*

Posted: Sun Jun 20, 2004 10:46 pm
by DM01
hrmph...good.
Posted: Sun Jun 20, 2004 10:46 pm
by Aztec
Cool beans man. How're the anims comin'?
Posted: Sun Jun 20, 2004 10:46 pm
by Numerical
Awesome. Keep up the great work.
Posted: Sun Jun 20, 2004 10:48 pm
by HaloJunkEE
The epitome of t3h cool.

Posted: Sun Jun 20, 2004 11:55 pm
by Red Dead Revolver
Nice. Glad your back on project.
EDIT: Nice work. Can't wait to see them put together. Look forward to seein' the beach too!
Posted: Mon Jun 21, 2004 1:12 am
by Stefander
Aztec wrote:Cool beans man. How're the anims comin'?
Hehe, good enough. We're working out some stuff. ;x
Posted: Mon Jun 21, 2004 3:36 am
by DaRebel
Red Dead Revolver wrote:Nice. Glad your back on project.
EDIT: Nice work. Can't wait to see them put together. Look forward to seein' the beach too!
erm, they were never off project, it's just a weekly update, meaning they only post the update every week.anyways, nice job, progress is looking good on them models, i'll check how you guys are doing when i get to germany

good luck, i trust you will truely get a good map made, better than all, with a leader like stefander, and a team who actually know each other and how well you all mod and model. have fun with this project

Posted: Mon Jun 21, 2004 3:44 am
by Red Dead Revolver
DaRebel wrote:erm, they were never off project, it's just a weekly update, meaning they only post the update every week.
I meant good to see they didn't quit making the map as to what they began saying on the last weekly update. :d
Posted: Mon Jun 21, 2004 3:50 am
by shrimp134
Yea, definetly, if they would of quit working..my life would be ruined..or close to it...Lol....Stick together guys and do what ever necessary to finish Zanzibar.....you have all my wishes to finish!!!!
Posted: Mon Jun 21, 2004 3:55 am
by Malf
shrimp134 wrote:if they would of quit working..my life would be ruined..or close to it
It's pretty fucking pathetic to say that about a map

Posted: Mon Jun 21, 2004 3:58 am
by maca_§
Malf wrote:shrimp134 wrote:if they would of quit working..my life would be ruined..or close to it
It's pretty fucking pathetic to say that about a map

*whispers*
i think he was kidding

Posted: Mon Jun 21, 2004 4:17 am
by shrimp134
[quote="maca_
Posted: Mon Jun 21, 2004 4:50 am
by maca_§
[quote="shrimp134"][quote="maca_
Posted: Mon Jun 21, 2004 5:33 am
by tha master
fucking cool guys!!!!!
i follow all you progress evry day 1,5 hour so keep up tha good works!!!!!!!!!!!!
Posted: Mon Jun 21, 2004 6:27 am
by Captain_Lag
all i can say is u work on it b/c ur obviously doin a good job

Posted: Mon Jun 21, 2004 6:59 am
by gameman86
the only bad thing i see for you guys is that there were 4 but now are 3 zanzibar teams, which are you guys, nitros halo2 team, and aeroII's team, but keep up the good work.
Posted: Mon Jun 21, 2004 7:08 am
by Stefander
gameman86 wrote:the only bad thing i see for you guys is that there were 4 but now are 3 zanzibar teams, which are you guys, nitros halo2 team, and aeroII's team, but keep up the good work.
That's not really a bad thing when you think about it; competition pumps up the motivation of making the map better than the other one(s), which results in better maps on the long run...
Posted: Mon Jun 21, 2004 7:30 am
by GHL
just to confirm, i left but i am back in, i am not sure if i will still be doing texturing though.
i am just gonna do a few textures, not much, zex is lead texturer now.
hey i found a 3d screen shot its in .mov format need quickt
Posted: Mon Jun 21, 2004 7:59 am
by doublea
http://news.teamxbox.com/xbox/6012/Halo-2-3D-Screenshot
ok thats the link to a sweet ass 3d screen shot I sure hope it helps you guys complete zanzibar some what maybe some what of use I sure hope so just let me know how the porject is going and if you need help feel free to ask me iv had 10yrs of pc exp and I willing to learn more so lemme know whats going on and I will search my ass off for shit that you guys need to complete this project and you might get some goodies along the way such ass tools for the editing I might have a few things handy I know I got a hex editor laying around some where :>:>:>:>
