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3ds problem: cant cut or crop 2 shapes
Posted: Sun Jun 06, 2004 5:26 pm
by akmassassin
ok,
I got theses 2 shapes in 3ds: one is a wall (box) and the other is a tube (passage in my base) passing thru it. But I dont know how to cut or crop the part of the box that is in the hole of the tube(u know to to let the passage open to walk in it). so if anyone knows the command to cut, crop, or delete that part, please help me!
thx
Posted: Sun Jun 06, 2004 6:06 pm
by GHL
select the object you want the hole to be in then go to the create tab and choose compound object then choose boolean and then click "pick operand B" and then click the bit you want to make the hole WITH.
Posted: Sun Jun 06, 2004 7:23 pm
by The Ghost
Holy crap there is an automatic way to do that? I always did it by hand

. You know, deleting and recreating all of the faces.
Posted: Mon Jun 07, 2004 4:16 am
by Excal
yea.... i didnt know either... opens up a lot of windows for my map....
*CLASSFIED*
Posted: Mon Jun 07, 2004 5:26 am
by mattp001
make sure that you select all the verticies to the object and click weld (with the threshold at the default .1). otherwise you will run into errors sometimes having to do with radiosity(oddities in shadows).
Posted: Mon Jun 07, 2004 3:56 pm
by akmassassin

thx a lot!!!!!!!!!!!!!!
i was doing that too, selectings vetex and moving them by hand. so thx veryy much
Posted: Mon Jun 07, 2004 9:26 pm
by The Ghost
Any other crazy tricks that any knows of? These can really save time.
Posted: Tue Jun 08, 2004 8:33 am
by Bdmboy
maybe you could start a topic with some neat 3ds tricks?
Posted: Tue Jun 08, 2004 11:27 am
by Beastman
ha just go read through 3d max tutorials, there are THOUSANDS, booleaning is a beginners "trick", I would go through some tuts before you start modeling in halo so you arnt taking 34 times as long.
www.3ducation.com has 90 beginners tuts hopefully soon will have 300+ total if you have dial up stay away from it until the dial version is up but other than that you should be fine.
Posted: Tue Jun 08, 2004 9:15 pm
by NuBomb Turk
Booleans are probably the worst possible way to do what you want. The results are extremely messy. Look for some tutorials on using Edit Poly in 3ds max and the "cut" tool in particular for this type of operation.