Doom 1 - Hanger

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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Andrew_b




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Doom 1 - Hanger

Post by Andrew_b »

The BSP:
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Not fully skinned as you can tell

The exploding barrels i have been working on:
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Cryticfarm





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Post by Cryticfarm »

The barrels look very um, bad, and the BSP is very blocky. Is it just a bunch of extrudes?
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Post by Tural »

Cryticfarm wrote:The barrels look very um, bad, and the BSP is very blocky. Is it just a bunch of extrudes?
It's Doom. :|

It's also an awesome idea.
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Post by Cryticfarm »

Oh nvm then XD.
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Post by TomClancey »

Nice one.

Also, great idea. :)
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Post by JK-47 »

I tried this once. But I got too lazy to fix all the errors.
Nifty, though.
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Post by SnaFuBAR »

i would add more geometry to the map. make it feel like something updated. this is going to look terrible in halo.
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Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
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Andrew_b




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Post by Andrew_b »

the only thing i have modeled is the barrel.
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Post by hell_knight »

dont forget to mention its my map :P
dont worry well think up some updates
like better looking stairs
(and new doors)
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Post by metkillerjoe »

Honestly, I'll be happy if you release it like this (with then enemies and other stuff of course).
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Post by hell_knight »

maybe i could make AI map? just an idea...
enemies eh?
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Andrew_b




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Post by Andrew_b »

ill probably be doing most of the modeling since i can see alot of errors in knights bsp :P


I may start on imps soon. meh but ive never modeled a bipd before :o
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Post by Cryticfarm »

Andrew_b wrote:ill probably be doing most of the modeling since i can see alot of errors in knights bsp :P


I may start on imps soon. meh but ive never modeled a bipd before :o
Meh, I don't see any visible errors.
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Andrew_b




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Post by Andrew_b »

Not all errors are visible :wink:
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Post by Cryticfarm »

Overlapping edges?
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Post by wanksta »

looks nostalgic :)

ill play it when its released although its probably gonna have very flat game play since its almost all on 1 level.
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Post by metkillerjoe »

wanksta wrote:looks nostalgic :)

ill play it when its released although its probably gonna have very flat game play since its almost all on 1 level.

I've played many custom maps, but they've followed the same Bungie-style patterns; this will be refreshing.
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Post by XLoneXWolfX »

Converted to quake/unreal/doom3 and ripped bsp eh?

btw I love doom
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Post by Cryticfarm »

XLoneXWolfX wrote:Converted to quake/unreal/doom3 and ripped bsp eh?

btw I love doom
Why?
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Post by XLoneXWolfX »

Cryticfarm wrote:
XLoneXWolfX wrote:Converted to quake/unreal/doom3 and ripped bsp eh?

btw I love doom
Why?
Becuase its awsome why not?
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