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Posted: Sun Mar 21, 2004 1:25 pm
by blink 182
now THAT would be sweet!

Posted: Sun Mar 21, 2004 3:05 pm
by HunterXI
insert an image anywhere? there are a few images that you could swap with others, but those all have fixed positions...

Posted: Sun Mar 21, 2004 3:23 pm
by blink 182
Yeah that's what he's asking...he wants to import any image from anywhere :wink: and put it into a level.

Posted: Sun Mar 21, 2004 3:34 pm
by Dave_Linger
that would be pretty sweet,

maybe a patch for it?

Posted: Sun Mar 21, 2004 3:34 pm
by HunterXI
3 letters for those too incompetent to figure it out:

H

M

T

haha j/k j/k j/k lol :D

no offense intended.

Posted: Sun Mar 21, 2004 5:30 pm
by Dark Cloud
Yea, that'd definently be something intersting... Hehehe... Halo wallpaper -- no joke! :roll:

Posted: Sun Mar 21, 2004 5:32 pm
by New Age
just add the picture over the bitmap where you want... not that hard ;)

Posted: Sun Mar 21, 2004 6:17 pm
by HunterXI
hey lol, just thought that you could put the name of your mod instead of those wierd symbol thingies - or do cross marketing!

Posted: Sun Mar 21, 2004 6:17 pm
by Dark Cloud
Not that easy. Many bitmaps repeat themselves in many spots on levels. Therefore, if you overwrite a bitmap, then you have no control over where it is going to show up... it'll show up wherever on the map the texture is, which we can't really edit or anything right now...

Posted: Sun Mar 21, 2004 6:23 pm
by HunterXI
yeah, which goes with what I'm saying...

but anyway, mac, you wont be able to do this for now, and it's unlikely that Gren will ever incorporate it, so lets all just take the blue pill...

import hog

Posted: Wed Apr 21, 2004 5:03 pm
by Francisdabest
what if i find a real dam kool hog on dis site n i want 2 put it in my game. I have halo trial n da only multiplayer map available is bloodgulch.

can sum 1 help me?

thx

Posted: Fri Apr 23, 2004 11:12 am
by PRiMoiCoN
1-first get "da" hmt 3 or 3.5 (i dont know if it works for the trial version)
2-download "da" model you want from "da" files section
3-find a tuturiol on "dis" site on how to import a model :wink: