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Selecting specific edges in 3DS Max 7
Posted: Thu Aug 10, 2006 8:45 am
by metkillerjoe
How would one go about selecting specific edges (e.g. edge #328 or #1905) in 3DS Max?
Posted: Thu Aug 10, 2006 8:46 am
by FleetAdmiralBacon
If you compiled a map and got errors, import the WRL with your map's name into your map's MAX file. Red lines will appear where the errors are

Posted: Thu Aug 10, 2006 8:57 am
by metkillerjoe
WRL?
Come again?
And Import with my map?
Ok.. not sure how but I will try.
Edit:
Did that but when I do I get a dialog box saying:
_
|_| Reset scene
_
|_| Turn to 3DS coordinates
_
|_| Create primitives
And they are all checked. So, which ones should I check\uncheck?
Note: I did clicked ok and all I got was a rectangle in my viewport and had to reopen the .max file.
BTW, thanks for responding so quickly.
Posted: Thu Aug 10, 2006 9:41 am
by llama_juice
uncheck them all and lines will appear where you're edges suck
Posted: Thu Aug 10, 2006 9:55 am
by metkillerjoe
I should import this .wrl when I am in:
a) object selection mode (selecting the entire skybox)
b) Editable Mesh mode -> edge selection
c) none of the above (please specify)
Posted: Thu Aug 10, 2006 10:06 am
by Patrickssj6
Doesn't matter
Posted: Thu Aug 10, 2006 10:14 am
by metkillerjoe
Once I imported the .wrl file all I get is this rectangle with some of its edges painted some color, but I cannot see any highlighted edges on my map.
If it helps this is the error:
### ERROR couldn't update edge # (red).
Edit:
Also, does anybody know how to weld/combine edges?