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A ref in the left view...
Posted: Sun Jun 25, 2006 7:21 am
by Doctor
How do I get a reference picture in the left view for gmax? I did it once off of FleetAdmiralBacon's AK-47 tutorial, but I can't find the tut now.
Thanks,
The Doc
Re: A ref in the left view...
Posted: Sun Jun 25, 2006 8:36 am
by FleetAdmiralBacon
Doctor wrote:How do I get a reference picture in the left view for gmax? I did it once off of FleetAdmiralBacon's AK-47 tutorial, but I can't find the tut now.
Thanks,
The Doc
I made no such tutorial. You're thinking of someone else.
Posted: Sun Jun 25, 2006 8:47 am
by gibbo
must have been baturkin
Posted: Sun Jun 25, 2006 3:58 pm
by [cc]z@nd!
i haven't used gmax, but this would be how for 3ds max:
1) open up the creation tab and select plane, then go to the left viewport.
2) make a standard reference plane as you would any other time.
3) place it as you would place a reference plane
4) add the reference picture to it using the material editor (M)
Posted: Sun Jun 25, 2006 4:53 pm
by SnaFuBAR
don't make a plane... do this:
select your viewport
click views
viewport background
click files
navigate to the appropriate image and select it
click match bitmap
click ok
now you have a clear view of what it is you're modeling.
Posted: Sun Jun 25, 2006 5:29 pm
by Doctor
Thanks Snaf
Posted: Sun Jun 25, 2006 7:40 pm
by [cc]z@nd!
much better than my method.
Posted: Sun Jun 25, 2006 8:25 pm
by SnaFuBAR
you're welcome.
Posted: Mon Jun 26, 2006 12:20 am
by rossmum
SnaFuBAR wrote:don't make a plane... do this:
select your viewport
click views
viewport background
click files
navigate to the appropriate image and select it
click match bitmap
click ok
now you have a clear view of what it is you're modeling.
Heh, awesome. I WAS doing it the better way, wait till I see Reaper

Posted: Mon Jun 26, 2006 5:59 am
by Doctor
lol@rossmum
Posted: Mon Jun 26, 2006 9:20 am
by SnaFuBAR
rossmum wrote:Heh, awesome. I WAS doing it the better way, wait till I see Reaper


it's all for the lulz.