List of tools needed for mapping! {INCLUDES GMAX DOWNLOAD}

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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Classic





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List of tools needed for mapping! {INCLUDES GMAX DOWNLOAD}

Post by Classic »

You need Halo Custom Edetion (Halo:CE), the Helo Editing Kit (HEK), Gmax or 3DS max, and Photo Shop or someting similar.

Below are also links to tutorials.

Halo CE Link
http://www.gamespot.com/pages/gamespace ... id=6095430&

HEK:
http://www.gamespot.com/pages/gamespace ... e=official

Gmax
http://www.turbosquid.com/gmax

3DS Max
http://usa.autodesk.com/adsk/servlet/in ... eID=123112

Paint Shop Pro
http://www.corel.com/servlet/Satellite? ... d=14679803

PhotoShop
http://www.adobe.com/products/photoshop/main.html


Tutorials (I'll add more later)
Gmax modeling tutorial
http://www.halomaps.org/index.cfm?pg=3&fid=1668

TheGhost's Halo:CE tutorials
http://ghost.halomaps.org/tutorials/

Halo Maps' Tutorials
http://www.halomaps.org/index.cfm?pg=6&sid=23

Halomods' Tutorials
http://www.halomods.com/site2/geeklog-1 ... ials-index

These 2 are sugestions from [gx]Shadow!
Getting Started with Halo CE guide
http://gbxforums.gearboxsoftware.com/sh ... hp?t=41117

UV Mapping Made Easy
http://www.3d-resources.com/3d_studio_m ... orial.html
Last edited by Classic on Fri Apr 28, 2006 4:04 pm, edited 3 times in total.
[gx]shadow





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Post by [gx]shadow »

I have a few links to add:

TheGhost's list of Halo CE tutorials
http://gbxleague.vekien.co.uk/ghost/tut/index.html

Getting Started with Halo CE guide
http://gbxforums.gearboxsoftware.com/sh ... hp?t=41117

UV Mapping Made Easy
http://www.3d-resources.com/3d_studio_m ... orial.html
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Patrickssj6




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Post by Patrickssj6 »

He alreayd posted Ghost tutporial thingy :D
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Classic





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Post by Classic »

Hey could one of you moderators stiky this so that not so many people will post asking what to download and where to download it?.
[gx]shadow





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Post by [gx]shadow »

Sorry 'bout that. Didn't see he already posted it. And a sticky would be a great idea.
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kwazy





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Post by kwazy »

man i wish i can keep photoshop CS
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boo_diddly




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Post by boo_diddly »

sweet, I'm glad they stickied this. We will be able to point the younglings to this thread :D .
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TomClancey





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Post by TomClancey »

(noob question) ok is it possible to use milkshade 3D to map or to model? cus i used that to make a model of a fuel complex or the whol thing can be a map. so can it be used to map make or model make or both?
Classic





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Post by Classic »

I know people who have done it; however, you will have to ask someone else I have no experiance with any thing other than Gmax and 3DS Max. :wink:
[gx]shadow





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Post by [gx]shadow »

Yes you can, Tom. However, 3ds Max or Gmax give you much more flexability with modeling, making it much easier and will produce an all around better product once you get the hang of it. Also, if you use Milkshape, you will have to export the map to open in 3ds Max or Gmax in order to export it as a JMS to get ingame.
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(GH)Preditor711





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Thanks

Post by (GH)Preditor711 »

:D :D Finally I can make a map Thanks. :D :D


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martynball





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Post by martynball »

Tool/CMD.exe

Copy it into your Halo Custom Edition Root Directory which is:

C/Programs Files/Microsoft Games/Halo Custom Edtion

You can find it in this folder:

C/WINDOWS/System32

it is called cmd.exe
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