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Voltiac Beast skin/model!

Posted: Fri Oct 07, 2005 4:05 pm
by Incindeary
If anyone saw the early Halo 1 developing stages and concept art you porbably heard or seen the Voltiac Beast, it was made so elites could ride it with plasma swords and hack up marines at high speeds

So i was wondering if someone can model it or skin it, my trial for milkshape, 3ds max and photoshop ran out and i can not model or skin at the moment

The voltiac beast looks like the Wolves of Isenguard from LoTR: 2 tower execpt with like covenant armor armor and it has plasma seeping from its mouth and stuff,

and we can probably make it a vehicle or something and have it shot out flames or replace the plasma with the flame EFFE and have it have shoot the blueish flame and burn them.

It would be cool to have it as a monster or something in a PC or CE map,
so can anyone look into this i know it is alot but it would be mega kewl
:wink:

Posted: Fri Oct 07, 2005 6:08 pm
by halobuddha
thats a cool idea but im new at skinning and modeling so i cant do that foir you sry that would be col tho

Posted: Sun Oct 09, 2005 6:24 am
by Incindeary
Ok thanks

anyone else intrested?

Posted: Wed Oct 12, 2005 12:41 pm
by Ultimate_Dragon
ill take a whack at makin it into a tag :)

Posted: Wed Oct 12, 2005 4:51 pm
by Incindeary
oh sweet thanks!

i got blender but i dont know how to work with it is 3ds max any good? but i need some free software maybe i can use the Linux AC3D

I guess we need some riggers to help rig a biped to our model, because we can remodel and skin it from a elite, take out the bump maps on it and then we need to rig it and tag it.

it needs to be on all 4 legs and it has to have proper animation, but we need a animator Workshop, anyone have any good animator?

lots of veiws, but no polls or that much posts

Posted: Wed Oct 12, 2005 11:29 pm
by Doom
I know how to rig but I suck at it and thats why I have that other topic. If you can get the model I can try rigging it and then some one can make animations and things for it because I suck at that also...

-Doom

Posted: Thu Oct 13, 2005 6:41 am
by Incindeary
Ok thanks doom

we do need riggers and animators

Posted: Thu Oct 20, 2005 12:44 pm
by Incindeary
I have been working on a model but there is a problem with importing/exporting with blender and i dont want to get 3ds max