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Discovery W/Launch Pad Fully detailed Shuttle

Posted: Mon Aug 01, 2005 9:42 am
by 00ace
**EDIT** LOOK VVVV DOWN THERE FOR UPDATE BETTER PICS!

Me and CMDR have started a team for 3d02.com you can buy and sell models there I've been modeling this:
The full Discovery Shuttle Tanks and all! Working doors, working lift arm, elevators, then a fully WIP Launch pad,

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Im bout to add stuff like windows to the Launch pad tower and do alot of detailing

-Thanks,
Ace

Posted: Mon Aug 01, 2005 9:53 am
by BEEF!!!
Awesome!

Posted: Mon Aug 01, 2005 9:55 am
by Patrickssj6
Yes its def9nelkty awesome.But can it be that the stairs are from 3ds max :?

Posted: Mon Aug 01, 2005 9:59 am
by BEEF!!!
Patrickssj6 wrote:Yes its def9nelkty awesome.But can it be that the stairs are from 3ds max :?
bbq! You're right!

Posted: Mon Aug 01, 2005 10:05 am
by 00ace
Yeah the stairs are from max but so what? Its not going into Halo and thats why they made that button like a box or sphere so thats the way i see it I made a building and a tunnel for the crew to get to the elevator and i used a building texture offline but i made some signs like Level Ten and a Garage door for where the rocket is brought up from under ground just wait ill give you all somethin good!

Posted: Mon Aug 01, 2005 10:44 am
by 00ace
Sorry For Dbl. Post but...
UPDATE!:
1. I deleted that Crappy Box Crane and Modeled a detailed fully manuverable Crane!

2.I added a Level 10 Sign By the Rounded Stairs

3.I added a few more textures.

4.I added a Camera Sign by the Elevator

5.I added textured fans

*I made all textures except for the building texture!* *I may have saved an image or 2 like that fan the circle part yeah i typed in fan and got the circle part and made white and textured it*

1.The Crane:
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2. Level 10 Sign:
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3. An Overall View:
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4. Camera Sign:
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5: Fans:
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Thanks I'll be adding that glass maybe now and detailing other stuff i need to make the lift behing the shuttle pad like a top garage and opening doors.

Thanks,
00ace

Posted: Mon Aug 01, 2005 11:30 am
by (WB)ghost
Nice i like it. 10/10

Posted: Mon Aug 01, 2005 11:33 am
by realistic
That is one sweet model!

Posted: Mon Aug 01, 2005 11:42 am
by 00ace
Thanks guys CMDR and i arn't even close to finishing this thing (ive done all modeling on this so far he's gonna detail it too, buut he's got the bank account so we can sell our work at 3d02.com so we split the money 50/50; So keep poppin in for updates cuz we will post them!)

Posted: Mon Aug 01, 2005 12:27 pm
by 00ace
Update!:
Fencing is installed a set of windows, a ground, and an american flag!

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Posted: Mon Aug 01, 2005 12:30 pm
by Patrickssj6
Bend the american Flag a little bit and
wbghost resoize your avatar!

Posted: Mon Aug 01, 2005 12:32 pm
by 00ace
yeah like i said im not even begun to start detailing dont worry.

Posted: Mon Aug 01, 2005 12:34 pm
by Patrickssj6
but it looiks awesome i forgot to say it in my previeus(how do you writet that wrd) post

Posted: Mon Aug 01, 2005 1:08 pm
by 00ace
previous? lol Here's one for you all:
I added like a stone sign with NASA on it and the NASA Logo

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Posted: Mon Aug 01, 2005 1:11 pm
by Patrickssj6
i hope you guys will have succes

Posted: Mon Aug 01, 2005 1:14 pm
by 00ace
Yeah thx, I might make it into a map but i'll need to do a lot of stuff to it (like lower the poly count its like 100,000 now)

Posted: Mon Aug 01, 2005 1:26 pm
by Patrickssj6
Could you show us a wrieframe render?

Posted: Mon Aug 01, 2005 1:34 pm
by 00ace
Yeah here:
(The shuttle looks wierd in wireframe its all mesh and nurbs modeled although i hate NURBS i did it cuz i dont like poly that much either)
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There See The Shuttle is over 230 parts!

Posted: Mon Aug 01, 2005 1:37 pm
by Patrickssj6
i said wirewframe render!LOL
yeah there are many polys on the tubes

Posted: Mon Aug 01, 2005 1:39 pm
by 00ace
I culda told u that well snaf told me that was a wireframe lol oh well