Gmax: Making a custom weapon

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
[SF]Mech





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Gmax: Making a custom weapon

Post by [SF]Mech »

heres my tutorial

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an emu





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Post by an emu »

good job, i too have conquered fp with gmax, just never got around to writing the tutorial. great job on this.
[SF]Mech





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gun

Post by [SF]Mech »

i also noticed while making custom guns is that u can delete all the nodes exept for primary ejection,frame gun,and ground point and just use the .weapon file for that gun and the nodes will still be there in game. sou can save time whn expoting cuz there is not as many spheres
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JK-47




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Post by JK-47 »

THANK YOU!!!!
p.s.
can you put models that you made in gmax into a halo pc level?
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[SF]Mech





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gmax

Post by [SF]Mech »

no u cant put them into halo pc but u can remodel a weapon from another weapon in milkshape this site has tutorials for all your modding needs http://www.xbox100.com/tutorials/Halo/hmt.htm
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Post by bushblowz »

thank for this it helps out greatly
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Dr.Cox




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Post by Dr.Cox »

nice tut man
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Post by Incindeary »

this is for Halo CE? and you need saipien?
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[users]soccerbummer1104





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Post by [users]soccerbummer1104 »

i cant find the gbx model importer for gmax, where is it?
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Post by babelfish »

Total bumpage 8) .
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Post by sgtbotley »

yeah, bumpage WOOT, except i need someome to give me the download link to the GBX thingamajig, coz mine all malfunction :D
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Senor_Grunt




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Post by Senor_Grunt »

thats great and all but being a n00b..........where is that weapons folder.????? did u create it?
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Kudos charts:
shadowkhas has: 15. DarkShallFall has: 70. ScottyGEE has: 60. Tural has: 25.
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SnaFuBAR





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Post by SnaFuBAR »

maybe you should read.
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Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
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Senor_Grunt




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Post by Senor_Grunt »

I DID
it just says "make a new folder and name it what u want ur gun 2 be named"
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Kudos charts:
shadowkhas has: 15. DarkShallFall has: 70. ScottyGEE has: 60. Tural has: 25.
Classic





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Post by Classic »

Where is the GBX importer!?!
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gh0570fchurch




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Post by gh0570fchurch »

does this tut work for 3dsmax?
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Dr.Cox wrote:gh0570fchurch has a mexi-stash. =D
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Post by Classic »

No.
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Senor_Grunt




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Post by Senor_Grunt »

WHERES THIS !@%$ING *** D**N GUN FOLDER!?!?!?!?!
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Kudos charts:
shadowkhas has: 15. DarkShallFall has: 70. ScottyGEE has: 60. Tural has: 25.
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Post by Infern0 »

Senor_Grunt wrote:WHERES THIS !@%$ING *** D**N GUN FOLDER!?!?!?!?!
Relax, take a chill pill.

You need to create it.. Jesus, where are your brains at?!
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Senor_Grunt




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Post by Senor_Grunt »

school.....lost in testing.......it sux.........so i just create it?.......but when i try 2 open just a regular model in g-max like the pistol it wont let me!
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Kudos charts:
shadowkhas has: 15. DarkShallFall has: 70. ScottyGEE has: 60. Tural has: 25.
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