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new W.I.P. by CKY2K

Posted: Fri Jun 24, 2005 5:29 pm
by CKY2K
The maps name is Chemical Showdown, and is based of the the Golden Eye: Rough Agent level, Chemical showdown.

I started this today and prolly will finish for beta by sunday. enjoy the pics.

Image
overview render
Image
wireframe

Posted: Fri Jun 24, 2005 5:31 pm
by The Spartan!
Very good work there! Hope you can get that ingame. PM me if you need help.
Thanks,
Elite Hunter

Posted: Fri Jun 24, 2005 6:12 pm
by CKY2K
i can handle getting it ingame, and scoobys helping my with the scenery

Posted: Fri Jun 24, 2005 6:43 pm
by ShadowSpartan
It looks like it will be a cool map. Keep up the good work. I can't wait to see more progress on it.

-ShadowSpartan

Posted: Fri Jun 24, 2005 7:28 pm
by rossmum
Nice map. You puttin' the Goldeneye weapons in?

Posted: Fri Jun 24, 2005 9:43 pm
by CKY2K
prolly not, seeing that i have no idea how to make weapons.

Posted: Fri Jun 24, 2005 10:52 pm
by The Spartan!
I can help you with weapons if you'd like :wink:
Thanks,
Elite Hunter

Posted: Fri Jun 24, 2005 11:11 pm
by SnaFuBAR
very good work. accurate representation of the level as well. it would be total chaos if it were 16 players. this map is good even for only 2 players. good luck on getting it perfected :)

Posted: Fri Jun 24, 2005 11:20 pm
by rossmum
For scaling purposes, can you put a MC model on there somewhere? It's hard to tell its size at the moment.

Posted: Sat Jun 25, 2005 12:17 pm
by Gavel
Hunter you got to be kidding! Look at the size of the doorways! Looks like a realy nice map.

Posted: Sat Jun 25, 2005 12:41 pm
by 00ace
Hey Spartan Give em the P90 Tags
(Youve got em right i gave em to u didn't i I lost them when I reformatted, btw the tags and gun are mine, well CMDR helped with tags)
peace
ace
btw good job on the map man
oh yah I remember this map from Golden Eye Rouge agent the upper levels is the outside main part of the map in the game

Posted: Sat Jun 25, 2005 1:52 pm
by CKY2K
i changed one part alot. just to make it so there was two sides. in the real level its a circut.

Posted: Sat Jun 25, 2005 6:30 pm
by JK-47
that looks awsome

Posted: Sat Jun 25, 2005 11:04 pm
by rossmum
Gavel wrote:Hunter you got to be kidding! Look at the size of the doorways! Looks like a realy nice map.
Doesn't mean anything. Look at the size of the doorways on AotCR, there's huge ones you can fit a Pelican through and tiny ones you could barely get through.

Posted: Sun Jun 26, 2005 12:16 am
by [users]Leg0
Very neat design :D
Are you planning it so you can go inside the building?

Posted: Sun Jun 26, 2005 4:15 pm
by CKY2K
heres an up-to-date render.....

Image

Posted: Wed Jun 29, 2005 5:17 am
by [ghost]_NL
CKY2K wrote:prolly not, seeing that i have no idea how to make weapons.
i can model some....im not a professional, but if i can be any help, just ask
add me on msn : [email protected]