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				MIDFALL
				Posted: Thu Jun 09, 2005 10:23 am
				by [users]soccerbummer1104
				this is a map i have been working on for some time now. im new to mapping and all i know how to do is make the model. if somebody could either help me learn ot do it for me thatd e great  

 
			 
			
					
				
				Posted: Thu Jun 09, 2005 10:37 am
				by Sgt. Stacker
				It looks nice, only the yellow may be a little bright.  If you have the bases finished, I could try to help you.  

 
			 
			
					
				
				Posted: Thu Jun 09, 2005 10:47 am
				by Patrickssj6
				Is it bump mapping or is it high poly?
			 
			
					
				
				Posted: Thu Jun 09, 2005 10:48 am
				by Sgt. Stacker
				It may be bump... but it is a little bright in that one spot, I would make it somewhat darker.
edit: yeah, hi poly too it looks
			 
			
					
				
				Posted: Thu Jun 09, 2005 10:52 am
				by Patrickssj6
				you don't apply the bump map in 3ds max.You apply it later in the shaders
			 
			
					
				
				Posted: Thu Jun 09, 2005 10:55 am
				by Sgt. Stacker
				yes, but by making that area of the texture darker, cant it also cause the bump map to be darker?
edit:  hey Patrick, get on AIM, I'd like to talk to you about that Canyon Map. 

 
			 
			
					
				
				Posted: Thu Jun 09, 2005 11:22 am
				by [users]soccerbummer1104
				thanks and ya its a bump
well sorta
most of its my ground texture
but i applied my ground texture under the difuse amp and under the bump. its not hard to take off
			 
			
					
				
				Posted: Thu Jun 09, 2005 11:23 am
				by Patrickssj6
				i know how to bump.But you can't use twice the texture for bump and for diffuse(well you can but its not really bump).I can make bump textures if you want
			 
			
					
				
				Posted: Thu Jun 09, 2005 2:47 pm
				by [users]soccerbummer1104
				thanks im me l8tr or ill im you and ill give you the ground texture map fine and anything 

  else you need
 
			 
			
					
				
				Posted: Thu Jun 09, 2005 2:57 pm
				by [users]soccerbummer1104
				this is what i hope for the water to look like 

 
			 
			
					
				
				Posted: Thu Jun 09, 2005 4:24 pm
				by Patrickssj6
				
			 
			
					
				
				Posted: Fri Jun 10, 2005 3:40 am
				by [users]soccerbummer1104
				thanks for the tut but my water falls at amny stages down water falls your tutorial is for 1 level flat plane. pluss mine needs do be like clear blue water but you know sort of like the gulf of mexico or hawaaii
			 
			
					
				
				Posted: Fri Jun 10, 2005 4:20 am
				by [users]soccerbummer1104
				
			 
			
					
				
				Posted: Fri Jun 10, 2005 10:15 am
				by Patrickssj6
				you mean cascades?
			 
			
					
				
				Posted: Fri Jun 10, 2005 10:51 am
				by [users]soccerbummer1104
				i guess
			 
			
					
				
				Posted: Fri Jun 10, 2005 10:55 am
				by Patrickssj6
				i know that this map is going to be awesome 

 
			 
			
					
				
				Posted: Fri Jun 10, 2005 11:02 am
				by Sgt. Stacker
				I'll agree to that.  

  it is pretty
 
			 
			
					
				
				Posted: Fri Jun 10, 2005 6:01 pm
				by Gavel
				AGH! My eyes!  They burn! I like t3h layout, but get rid of the freaking mountains on the rims, I absolutely hate it when some nweb makes a BOX map. If you are goin to make a map: 
1. Learn to type.
2. Try to make decent at least comprehendable renders.
3. DON'T post images as THUBMNAILS!! It's bad enough for 56k people to have to load your crapppy renders, then have to click on the damm thumbnails and wait for each one to load individually!
4. Don't just use EXTRUDE to make the mesa's! Use BEVEL! Apply some god damm displacement!
Hosnetly, what is UP with thew incredibly FUZZY renders?! Did you paint them on the back of a polar bear and then photograph them or something?!
			 
			
					
				
				Posted: Fri Jun 10, 2005 6:04 pm
				by Sgt. Stacker
				
			 
			
					
				
				Posted: Fri Jun 10, 2005 9:03 pm
				by Sain
				dude, layoff, I kinda like the way he's doing things here, if I could mod halo ce I would help him out, but I hate when people come in and call him a newb, noob, n00b, newbie, etc... this is his first map, so just fucking layoff 
