3ds Max: Gun Modeling For Dummies

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
Katarn





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Post by Katarn »

something relatively flat. The UMP 45 is probably the easiest i can think off the top of my head.
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KantTouchThis





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Post by KantTouchThis »

Ok, ill try that...Oh and how did you guys make such kool signitures, i can only make crappy ones..lol..i have photoshop
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Post by KantTouchThis »

Heres a good one--

Image
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Post by KantTouchThis »

I also have milkshape, that can model 2 right, is it easier?
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Post by mopopo »

can anyone tell me how to change the colour/style of a banchee or warthog on halo CE or pc?
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Post by KantTouchThis »

Read the stickies in Tutorials
Katarn





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Post by Katarn »

KantTouchThis wrote:I also have milkshape, that can model 2 right, is it easier?
Avoid milkshape like the plague, and that is a horrible reference image. Get one with the stock extended, not folded across the side.
http://world.guns.ru - best for finding images and different guns
http://world.guns.ru/smg/smg16-e.htm - viola.
Anyways the first image is probably the best, although it is tilted a little bit, make sure you model it a little tilted to be more accurate.
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Post by KantTouchThis »

Ok well I decided to not do the UMP and do the pistol...

Image

Thats so far but now how do i make it look like this--

Image
That was yours ^^
Katarn





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Post by Katarn »

days and days of tireless work.
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Post by KantTouchThis »

lol, but i mean how did you start it? i have no idea what im doing AT ALL how did you make it 3D and the different color and all the other stuff... any other TUT's you have that i could look at?
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Post by Katarn »

did you read anything on the first page but the tutorial on how to get the image reference on?
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jks




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Post by jks »

Well a lot of people do extrude modeling, they make a 2-D poly gon of the basic shape of the gun, then they extrude the shape into a 3-D object, then there is a lengthy process of getting everything smoothed and a lot of crap.
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Post by [CL]9mm-Man »

HOLY SHOOT, thats the same pistol that I'm making 0_0...googled didnt you :P
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Post by jks »

Ummm, katarn made that, look at the first page, if youre talking about the ref pic, its pretty common.
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Post by [CL]9mm-Man »

This one

Image

Still kinda scary, I'll post some of what it looks like soon. (Sorry for posting my stuff in your thread, but it might help you to see some of the things that have been produced after your tutorial :D
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Post by mopopo »

finally heres the sword Image
but i dont know what to do with it. how would i make it a wieldable weapon?
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Post by Sonictag »

Umm, for making it a wieldable weapon you would need to understand animation and node editing, and then you would need to move the first person hands of the masterchief for that specific weapon after you textured/skinned it.
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Post by KantTouchThis »

Katarn wrote:did you read anything on the first page but the tutorial on how to get the image reference on?
I did but i didnt get much of it..im a noob and stupid :?
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Post by mopopo »

could someone tell me how to skin and animate and node edit or mabey give a link to a tut? please?
im new to 3ds.
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Post by mopopo »

one more thing though, how do i open 3ds files with milkshape? i dont understand
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