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Making glass in 3ds max

Posted: Wed Oct 13, 2004 12:32 pm
by {TsR}Hawk
How do you make glass in 3ds max? do you use a bitmap? if so can u post here or a link to one?

and if i used the cyro glass on a material but it didnt look clear in 3ds max, would it look clear in sapien or in game?

EDIT: not breakable glass

Posted: Wed Oct 13, 2004 2:21 pm
by baturkin17
i used the cryo glass bitmap in my map im making.

you can use any bitmap.

all you have to do it instead of making a shader_enviroment tag for the bitmap, you need to make a shader_transparent_chicago tag file.

thats it :)

Posted: Wed Oct 13, 2004 4:07 pm
by {TsR}Hawk
o cool thanx a lot