Frame? linking? chimp? tool?

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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chrisrice





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Frame? linking? chimp? tool?

Post by chrisrice »

i'm making a new hog for CE and i'm following a tutorial and it says to link the object to the frame, but i don't know what a frame is. and how would i linke it to it? by the way i'm using GMax, i'm used to using maya, so i'm a noobie at it...
Last edited by chrisrice on Tue Oct 04, 2005 7:29 pm, edited 2 times in total.
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BEEF!!!




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Post by BEEF!!! »

You just make a box and place it somewhere outside of the model. I'm not sure about the UI in Gmax so I wouldn't be able to tell you where the link button is.
babelfish





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Post by babelfish »

Easy.
Make a box called "frame" and put it out of the level/object you made,
then go to the "select and link" icon(it's two icons to the left from the select button that looks like your mouse pointer)which looks like two boxes connected by a strand of circles(kinda :roll: ). Hope this helps!
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chrisrice





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Post by chrisrice »

sweet thanks i'll give it a try when i get a chance today.
chrisrice





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Post by chrisrice »

ok now how many many frames do i need to make for a hog or so? like weel frame, frame hull. and so on?
Patrickssj6




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Post by Patrickssj6 »

Aeh there is a tool for Gmax by Steelix which allows you to import the markers.It makes everyhting way more wasy.FOr 3ds max there is another tool.MB you can ask someone to give you the markers.
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babelfish





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Post by babelfish »

Each thing you put in Halo needs a frame. A level needs one frame even though there could be 2 bases and...I don't know...some rocks or something. So anything that you export at once, needs only one reference frame.



*You need one :lol: *
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chrisrice





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Post by chrisrice »

hmm well ha i didn't break up my model so i can make animations with the frame wheel.
Patrickssj6




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Post by Patrickssj6 »

Yep.But if you get starded don't take vehicles.They are very didifcullt.I would start with maps then weapons and then look at other stuff try to manipulate and then go to vehicles.Otherwise you will get pretty pissed of sooner or later :wink:
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chrisrice





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Post by chrisrice »

well i only want to do one vehicle, its a 4 person BMW model that i have been working on for a while. i would like to have someone do it for me, but no one replied, well i would know more about this except that i am on a mac and have VERY VERY limited access to a pc, like once a week.
if anyone knows a way to do this in maya please tell me, i am VERY experienced in maya,
chrisrice





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Post by chrisrice »

now i have a problem with tool.exe i open it and then it instantly quits, some stuff is displayed but i can't recognize it until it quits. can anyone help?
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