Skinning home-made weapons for CE
-
- Posts: 729
- Joined: Thu Dec 25, 2003 11:24 am
- Location: The one pointing the crosshairs at you...
- Contact:
-
- Posts: 487
- Joined: Wed Jan 14, 2004 4:23 pm
-
- Posts: 729
- Joined: Thu Dec 25, 2003 11:24 am
- Location: The one pointing the crosshairs at you...
- Contact:
Nah that site told me how to create a uvw map but then it left me with just a map of were the different bits are in 2d and now way to actually cloour them in so i could skin it.Captain_Lag wrote:it works for me![]()
want me to save it as an HTML and send it to u?
Wow wot a big. Hey willy can i get ure auto, wow look at that. Dic, dic get over here and look at this, jumping johevesis.etc
-
- Posts: 773
- Joined: Tue May 04, 2004 7:14 am
- Location: Uranus
![]() |
Ye i can create a .uvw but how do i apply textures to that cus i dont quite get it. I think i have an idea but then it wont all be one .tiff to put through tool.[CL]9mm-Man wrote:Hey Mexxa sup?..try using the material editor, plus make sure you have done the uvw bits.
Wow wot a big. Hey willy can i get ure auto, wow look at that. Dic, dic get over here and look at this, jumping johevesis.etc