[WIP] facing_worlds ( UT -> halo remake )
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thats to bad i had the same problem but i hate the other facing worlds in the files forum that is really bad modeled, btw i like your world, but the best thing to do is just add the bases in 3dsmax, the world is ok but maybe the pathways, could be a little more like ut self unless youre making the ut2003 version, but the middle of the pathways shuold be higher up
i like it nontheless, maybe a co
i like it nontheless, maybe a co
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if u need a beta tester at any time, ill do it, just email me at [email protected] or im me on aim, my screen name is killerklown517
"I'm not a clone, I'm a Frankenstein. Created through the visions of a mastamind. This face, this soul, this rhyme is mine, but ya'll don't notice Frankenstein!" - Twiztid - Frankenstein
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- Posts: 157
- Joined: Thu May 06, 2004 10:30 am
- Location: #halomods
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- Posts: 157
- Joined: Thu May 06, 2004 10:30 am
- Location: #halomods
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- Posts: 157
- Joined: Thu May 06, 2004 10:30 am
- Location: #halomods
w00t i've finally figured out (with alot of help thnx guys) how to make teleporters, at first they werent going anywhere but i figured out that you have to give each pair (from -to) a seperate team index
but anyways a beta will be up in a few days, i just have to redo all the textures good, cuz i tested it and it had some mistakes
anyone who wants to beta test, contact me
but anyways a beta will be up in a few days, i just have to redo all the textures good, cuz i tested it and it had some mistakes
anyone who wants to beta test, contact me
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this is looking awesome so far 

Last edited by baturkin17 on Sat Jul 10, 2004 12:56 am, edited 1 time in total.
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- Posts: 157
- Joined: Thu May 06, 2004 10:30 am
- Location: #halomods
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- Joined: Fri Jun 11, 2004 2:47 am
- Contact:
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- Posts: 157
- Joined: Thu May 06, 2004 10:30 am
- Location: #halomods
whoohoo, ok small update to the level, i got all the teleporters working, all gamemodes are currently available, the main gametype is ofcourse CTF, but you can play others slayer will include 2 warthogs behind each base
today or maybe tomorrow i will upload the map to 3 different servers since the files forum is down
i will post a new reply with the links in it real soon, so that means it's a public beta, because i don;t think all the textures are correct (bad bad bad videocard cant see a thing)
the final name of the map will be CTF-Face, and not Facing_worlds, i'm currently working on other teleporters to, but no much succes in that yet :p
so keep tuned i'll release it soon enough
today or maybe tomorrow i will upload the map to 3 different servers since the files forum is down
i will post a new reply with the links in it real soon, so that means it's a public beta, because i don;t think all the textures are correct (bad bad bad videocard cant see a thing)
the final name of the map will be CTF-Face, and not Facing_worlds, i'm currently working on other teleporters to, but no much succes in that yet :p
so keep tuned i'll release it soon enough