Delta Mounds
Delta Mounds
Author: G----13
Type: Sppf
Base: Burial Mounds
Skin Info:
Custom bumps
changed lightmaps
Unspecularized
Preview:
DOWNLOAD:
http://www.zshare.net/download/2583496e2ed483/
I could only get the sky to go from red to grey because it was X8R8G8B8
This is my first skin so I would appreciate advice
Type: Sppf
Base: Burial Mounds
Skin Info:
Custom bumps
changed lightmaps
Unspecularized
Preview:
DOWNLOAD:
http://www.zshare.net/download/2583496e2ed483/
I could only get the sky to go from red to grey because it was X8R8G8B8
This is my first skin so I would appreciate advice
- newbymodder
- Posts: 1475
- Joined: Fri Nov 24, 2006 4:43 pm
- Location: San Angelo, Tejas
looking good man only thing i saw was in the second pic where your cliff texture meets the grass there is a slim black line the rest is pimp i hate that cliff part though every time i skinned it it always messed up
Join Halo 2.5, Can't stop never stop modding halo 2 http://www.halo25.co.nr/
- foxfanatic23I7
- Posts: 1343
- Joined: Mon Jul 24, 2006 1:38 pm
- Location: Canada bishes
- Contact:
Re: re
Use the machinima tool and remove all LOD's, that will fix that problem. But, I see no custom bumps? Looks pretty nice though. Good flow through out the map.g----13 wrote:I was going to put in a cleaned up version of masterchiefs bitmap, but I always have problems skinning internalized bitmaps. Ex: they turn black or refer to the external bitmap when you back away from it.
Re: re
No, bad foxfanatic. You just have to save the .dds in photoshop with the "generate mipmaps" tick box checked.foxfanatic23I7 wrote:Use the machinima tool and remove all LOD's, that will fix that problem. But, I see no custom bumps? Looks pretty nice though. Good flow through out the map.g----13 wrote:I was going to put in a cleaned up version of masterchiefs bitmap, but I always have problems skinning internalized bitmaps. Ex: they turn black or refer to the external bitmap when you back away from it.
The ground has custom bumps....
- newbymodder
- Posts: 1475
- Joined: Fri Nov 24, 2006 4:43 pm
- Location: San Angelo, Tejas
ya this map can be over used but so far iv added this to my top 8 burial mounds that i like the others were from the skinning competitionsmokey wrote:Nice skin...Ive just seen about 15614624138496813351 burial mounds skins =/. Its good though.
Join Halo 2.5, Can't stop never stop modding halo 2 http://www.halo25.co.nr/
- SPARTAN-OMEGA
- Posts: 497
- Joined: Sun Dec 24, 2006 10:09 am
- Location: stuck on delta halo...
- Contact:
holy shit! this is phe best burial mounds skin Ive seen
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dont delete its not over the 5 line max in rules
That's because you're probably using an improper .DDS plugin.CptnNsan0 wrote:mine always has generate mipmaps checked and I still have to use the michinima tool....
The skin is nice but its been done and the sky might as well be changed to the coagulation sky. for a first skin I'd give it an 8
I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
(12:18:11 AM) GTAF: DAMNIT GIR WE ARE ON THE SUBJECT OF VINCE'S DICK.
I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
(12:18:11 AM) GTAF: DAMNIT GIR WE ARE ON THE SUBJECT OF VINCE'S DICK.
- patchesreusch
- Posts: 541
- Joined: Wed Nov 29, 2006 3:49 pm
- Location: jail because i got caught I-doseing
- Contact:
nice
How to get a girl: put a potato in the front of your pants.
How not to get a girl: put a potato in the back of your pants.
http://youtube.com/watch?v=JPONTneuaF4
How not to get a girl: put a potato in the back of your pants.
http://youtube.com/watch?v=JPONTneuaF4