[Map] Matrix Skin

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Defyyy




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[Map] Matrix Skin

Post by Defyyy »

Yea I know what your think "meh not another lame matrix skin" but no this isn't just a skin its a animated skin.Yes its a moving matrix skin. I dont know if this has ever been done before but it might have, but at least it could be the first animated matrix skin on enlongation :D . Well enough talk heres the video and a 2 pics and a serenity.

O and sorry for the really bad quality on the vid I cant find my good cc :( .


Pics:
Image

Image

Video:
Video Here


Serenity:
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Animated_matrix_Skin_By_Defy2.serenity
Animated matrix skin. Patch to elongation.
(25.46 KiB) Downloaded 77 times
XBC = Defy420

Xlink = Defyx420
-DeToX-




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Post by -DeToX- »

its been done before. Next time... for your skins (the rustic city and upcoming ones) use more than one texture.... all you did in these was tile the same texture over everything (makes sense for matrix) but Rustic city should have had more. Nice job man :wink:
Oh and PS: This is soo trippy, i like it.
Last edited by -DeToX- on Tue Jul 18, 2006 3:25 pm, edited 1 time in total.
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Post by Elite747 »

:shock: nice!
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Post by MrBalll »

Pretty cool but one problem, that's not matrix writing. Other than that nice job.
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Defyyy




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Post by Defyyy »

Yea I no its the best I could get that would work well with it :(
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Post by SpecOp44 »

I sorta like it. Good job.
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Post by Monkey Terd »

Pretty cool. I have a hunch that it would look better with a Halo 3 Mc. :P
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Post by orang3spwnz »

Hmm, i'm guessing you like carbines? Lol.
Anyway, I like the skin, I personally like the Matrix movies, too bad they are gone now.
Keep it up!

-Edit- Saw the movie that went with the skin, lol, near the end, Just watching MC walk into a wall seemed funny :roll: .
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Post by -DeToX- »

defyyy your sig is too big.
its too tall (140) max is 120 :wink:
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Post by orang3spwnz »

-DeToX- wrote:defyyy your sig is too big.
its too tall (140) max is 120 :wink:
lol!! :wink:
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DoorM4n
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Post by DoorM4n »

lol i coudlnt tell what map that was for a second, looks pretty goodd:)
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Defyyy




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Post by Defyyy »

Thanks for the postive feedback.
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r0tten
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Post by r0tten »

meh, looks alright, null out the stuff like the arrow_hanger and all that, also isnt it only moving cause you put it on the conveyor belt? the way you stated that it was moving made it sound as if the whole thing (walls and ceiling too) were moving.
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Post by Monkey Terd »

r0tten wrote:meh, looks alright, null out the stuff like the arrow_hanger and all that, also isnt it only moving cause you put it on the conveyor belt? the way you stated that it was moving made it sound as if the whole thing (walls and ceiling too) were moving.
They do. 0_0

H4x mb?


Also, dual weilding carbines looks badass.
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Post by Defyyy »

Yea everything moves watch the movie and yea deul weilding carbines is soooo awesome looking thats why I put it on there kuz I love my carbines lol.
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Post by ScottyGEE »

I like the one where greennc's actually worked as a whole matrix skin....Take a look at his one for guidlines :P

hehehe.
Green suqares moving do not mean matrix...
I don't like this one :(
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Technically its only me animating though ;)
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Post by xheadshotmastax »

hmm... looks too plain and that arent even the matrix numbers :?
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Post by Bloodsin »

Matrix text uses japanese letters and a few reg numbers here and there, other than that its ok, since the matrix always moves down and not all directions:p
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Post by Dojorkan »

You reskinned cortana and changed the shaders ont he BSP? Crafty idea!
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Post by SilentKnight064 »

This reminds me of cyberspace in dystopia. Good Job.

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