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Mutagenic

Posted: Sun Apr 05, 2009 10:50 pm
by MarsMartianMan
Chapter screen made for the early build of the Exodus Strain.
Image
He's a zombeh.

Re: Mutagenic

Posted: Mon Apr 06, 2009 5:12 am
by xbox
Did you draw that?

Re: Mutagenic

Posted: Mon Apr 06, 2009 12:57 pm
by MarsMartianMan
Everything but the zombie.

Re: Mutagenic

Posted: Mon Apr 06, 2009 1:10 pm
by JK-47
Looks hawt, but the font is killing it a bit, it throws off the mood of the picture a bit too much. It just sticks out way too much, try making it a bit more subtle, if you care.

Re: Mutagenic

Posted: Fri Apr 17, 2009 10:45 pm
by MarsMartianMan
It's supposed to stick out a lot, screens like this would come up between sections of the game to identify the next chapter of the game. The one after this screen was called "Mutagenic".

Re: Mutagenic

Posted: Tue Apr 21, 2009 7:47 pm
by SHOUTrvb
I can't even find any info on that game. I think what JK is putting more emphasis is how the image and text interact. There are other ways to put heavy emphasis on the text without killing focal points.. Say, for instance, you could give the text more of a shadowy tone and have it rest on the ground from a distant perspective. You could make it as obvious as you wanted and it'd still look fine. Halo2Freak did something similar to what I mean in his thread a few notches down, but I'm sure you can think of a way to make it fit your image better.

Re: Mutagenic

Posted: Tue Apr 21, 2009 8:59 pm
by MarsMartianMan

Re: Mutagenic

Posted: Tue Apr 21, 2009 9:05 pm
by SHOUTrvb
Oh. Latter points remain. :wink: