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Hello again.
Posted: Thu Mar 09, 2006 2:35 am
by Polysorbate
Hello people. Most of you will remember me as Deimos. I am going to be moving soon (March 15), but after I get settled in, I am going to be hosting some of my maps again, only this time, I plan on using cable. So remember the "Nukes = Infinite =)" mod? The one complaint I always got, was that there were too few people in the map. Think of how it will be with 16:16 people. I am looking forward to getting into Halo again, and hope to see some familiare faces.
Deimos/Polysorbate
Posted: Thu Mar 09, 2006 3:37 am
by maca_ยง
Welcome back to HaloMods

.
Your plan sounds good, hope all goes well.
Posted: Thu Mar 09, 2006 6:44 am
by Kurroda
welcome back dont remember your old name or maybe you left before i joined i dunno
Posted: Thu Mar 09, 2006 10:55 am
by VoYdE
Hello, And Welcome
Posted: Thu Mar 09, 2006 12:47 pm
by Phosphorous
Hello, I dont think I remember you, but welcome back.
Posted: Thu Mar 09, 2006 12:49 pm
by Kurroda
every one saying welcome back but not many remember him but i guess if he says he was here before then he was
Posted: Thu Mar 09, 2006 3:12 pm
by RaVNzCRoFT
Greetings and salutations.

Posted: Thu Mar 09, 2006 4:51 pm
by Driv3r
Royal wrote:welcome back dont remember your old name or maybe you left before i joined i dunno
Posted: Mon Mar 13, 2006 7:09 pm
by Polysorbate
Thanks guys. I didn't post very often here, but did in the files forums under the name Deimos. Why the two names? Well, I first started posting on the halo-mods site, which has been gone for a long time. When I had originally signed up for that site, the name I use in game, Deimos, had already been taken, so I chose another that would most likely not be taken. Then, when I came to this site, I signed up under Polysorbate for the forums, and Deimos for the files forums. I wound up posting some of my maps here, that I had originally posted under the name Polysorbate, and people who didn't know me from the other site, thought that Deimos had stolen the map from Polysorbate. It was a mess, but was clerified by some of the people who knew me from the halo-mods site.
Anyways, I don't know if I'll get back into modding again, at least until H2 is released for PC. When it does come out, the first thing I want to do, is to get my Chain-Spawning to work again. Hopefully, it will be more stable with the new engine. It was fun making those, but unfortunately, the Halo enginge didn't seem to be able to handle the math for the extra projectiles spawning, and it was not 100% stable. I did find out that by using Halo CE and Gorilla, it was a lot more stable, and much easier to controll. Also, if I can get the Chain-Spawning to work, there are some other neat things that can be done as well, that I was experimenting with before I had left.
Thanks again, I'll get back in touch once I am done moving into my house.
Deimos/Polysorbate
Posted: Mon Mar 13, 2006 8:13 pm
by BEEF!!!
Hey, yah. I remember you!
Welcome back.
Posted: Mon Mar 13, 2006 8:25 pm
by Rallos
I remember your Chain-Spawning mod
This, right?
Posted: Mon Mar 13, 2006 9:30 pm
by wes
i recognized you the moment you said you were deimos!
why? because you were the chain spawning man! i still have your two vid tuts on it ;D
i tried it out once, i made a video of a mistake i made ;O
http://files.filefront.com/bloodgulchbo ... einfo.html
Posted: Tue Mar 14, 2006 5:29 am
by Polysorbate
I remember your Chain-Spawning mod
This, right?
Yes Rallos, that was me. :D That map was the first Chain-Spawning one I ever made
LMAO! That is how CS looked for me the first time I did it. :wink:
I was looking forward to hosting my Nuke Mod for Bloodgulch when I got home, but thanks to my brother-in law, I can't find my Halo CD.
Anyways, I am currently uploading a couple vids of projectile ricocheting, I'll update this post with the links when they are done.
Here are the links:
http://files.filefront.com/ricochetwmv/ ... einfo.html
http://files.filefront.com/Nuke_Ricoche ... einfo.html