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Posted: Sun Dec 28, 2008 11:22 am
by Win
I did not look to see if this was resolved but if you nulled the lightmap ident in the scenario then added more tags to the map (type raw) theres a chance that the pointers to the lightmap did not get updated for any possible shifts, however I thought entity added raw near the index so I do not know if this is relevant. As had been suggested your best bet would be to build in a new lightmap under a new different name and relink it.

Posted: Sun Dec 28, 2008 1:28 pm
by rick6969
tanks guys but i have a problem i cannot create a serenity patch that works could someone please explain to me in details how to create a patch cause mine never work for some reason tanks

Posted: Sun Dec 28, 2008 1:40 pm
by Rogue_Modder
if you are running vista make site the UAC is off or u are:
Right Click->Run as Admin

If no workie, add me on

MSN: [email protected]
AIM: [email protected]

Posted: Sun Dec 28, 2008 1:50 pm
by Win
For serenity if it is not working try using Serenity version 3, your map might just have too many holes in it to work.

Posted: Sun Dec 28, 2008 3:38 pm
by Rogue_Modder
u might have to sppf it :O

Posted: Sat Jan 03, 2009 11:39 pm
by rick6969
how do i upload a sppf file to this site

Posted: Sun Jan 04, 2009 6:06 am
by Eaton
rick6969 wrote:how do i upload a sppf file to this site
You will have to upload it to a file hosting site, such as Filefront, since SPPF patches are usually too big in size to attach to a post. Upload it, and post the link to the download.

Posted: Sun Jan 04, 2009 10:13 am
by NotZachary82
Eaton wrote:
rick6969 wrote:how do i upload a sppf file to this site
You will have to upload it to a file hosting site, such as Filefront, since SPPF patches are usually too big in size to attach to a post. Upload it, and post the link to the download.
Or .rar it ...

Re: scaragulation

Posted: Mon Feb 02, 2009 5:24 pm
by herger
where's the link? =[