My 1st Halo 2 mod

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BlooDXKilleR





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My 1st Halo 2 mod

Post by BlooDXKilleR »

I dont expect any1 to download it lol but i dont care


In this mod there is / u can

.Run fast
.Jump high
.Pick up guns from like anywhere
.Climb walls
.Auto Battle Rifle
.Auto Sniper
.Auto rocket launcher
.Auto shotgun
.infi ammo for Battle sniper rocket and shotty

This is just like a halo 2 modding programs beginner stuff and i forgot how 2 change what like the sniper shoots instead of just normal sniper bullets i wanted it 2 shoot out wraith bullets not the mini gun kind the normal 1

Also i cant skin cause i dont hav photoshop :(

Oh well heres Pics

Auto Battle Rifle
Image

Auto Rocket Launcher
Image

Auto Shotty
Image

Auto Sniper
Image

Climb up walls
Image
Image

Glass Wont break
Image

Something i did for fun
Image

Something else i did for fun
Image

Pick up stuff from lik anywhere
Image

Image

Super Jump
Image

UPDATE SKINED WARTHOG
http://www.youtube.com/watch?v=mq8Yw_X6kOU

I will be updateing it 1nce i find out how 2 change what u shoot

I think both downloads r the same i dunno
Attachments
apply to zanzibar.rar
without warthog skin
(97 Bytes) Downloaded 20 times
apply to zanzibar.rar
With warthog skin
(97 Bytes) Downloaded 20 times
Last edited by BlooDXKilleR on Sat Sep 20, 2008 5:39 pm, edited 4 times in total.
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SkgSkrillaka





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Post by SkgSkrillaka »

This is a very common type of first mod.
I have never released any mods,
Simply because, well.. I can't be bothered.

I like how you've experimented with semi-auto weapons and changed them arround to fully-auto.

If you want to know how to change what weapons shoot
I suggest using Dothalo for it.
Open up the tag of the weapon your editing
Look in dependencies window
Find proj (projectile)
Swap it with whatever you choose.
Done =]

Looking forward to more mods from you.
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BlooDXKilleR





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Joined: Fri Sep 19, 2008 11:47 pm

Post by BlooDXKilleR »

Thanks man for helping me with the shooting stuff also i was wondering can u skin with paint or paint.net ? also nice sig
Last edited by BlooDXKilleR on Sat Sep 20, 2008 3:37 am, edited 1 time in total.
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Shock120





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Post by Shock120 »

BlooDXKilleR wrote:Thanks man for helping me with the shooting stuff also i was wondering can u skin with paint or paint.net ? also nice sig
I are liking this :lol: .
It's been along time someone made a cheating mod. :lol:
Oh btw...make sure you has Flame suit. :wink:

Looking forward for more better mods. :D

Edit: Incase you didn't realise, I was being sarcastic. Sarcasm = Blue
Last edited by Shock120 on Sun Sep 21, 2008 7:25 am, edited 1 time in total.
Shock120 on XLink & XBC
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BlooDXKilleR





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Post by BlooDXKilleR »

SkgSkrillaka wrote:This is a very common type of first mod.
I have never released any mods,
Simply because, well.. I can't be bothered.

I like how you've experimented with semi-auto weapons and changed them arround to fully-auto.

If you want to know how to change what weapons shoot
I suggest using Dothalo for it.
Open up the tag of the weapon your editing
Look in dependencies window
Find proj (projectile)
Swap it with whatever you choose.
Done =]

Looking forward to more mods from you.
Shock120 wrote:
BlooDXKilleR wrote:Thanks man for helping me with the shooting stuff also i was wondering can u skin with paint or paint.net ? also nice sig
I are liking this :lol: .
It's been along time someone made a cheating mod. :lol:
Oh btw...make sure you has Flame suit. :wink:

Looking forward for more better mods. :D
Thanks guys i didnt think any1 would like it
Also whats a flame suit ?
Last edited by BlooDXKilleR on Sat Sep 20, 2008 3:37 am, edited 1 time in total.
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SkgSkrillaka





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Post by SkgSkrillaka »

A suit where teh ub3r flames fly off! :D
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BlooDXKilleR





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Post by BlooDXKilleR »

SkgSkrillaka wrote:A suit where teh ub3r flames fly off! :D
Ok but i dont understand maybe if theres a utube vid or sumting
Last edited by BlooDXKilleR on Sat Sep 20, 2008 3:36 am, edited 1 time in total.
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SkgSkrillaka





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Post by SkgSkrillaka »

haha don't worry bud :lol:
I downloaded it
Nice to know there arent any corruptions in the weaponry
keep modding :wink:
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BlooDXKilleR





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Post by BlooDXKilleR »

Im gunna update it now and plz somebody tell me if u can skin with paint or paint.net
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SkgSkrillaka





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Post by SkgSkrillaka »

okay
1. Try your best to not double post
Mods are really scrict now I suggest you read the halomod rules

2. Change your signature size. My signature is at the max width and height it can be. Your's is far too large.

You can skin with paint but that's a little harder. Believe me downloading Photoshop trial is better than any other programs you can get. Also you need Nvidia photoshop plugins for editing halo 2 bmp files.

You can make your photoshop a full version but that would be.. illegal.
Don't ask me for it.
PM me if you want any other information on modding
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BlooDXKilleR





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Post by BlooDXKilleR »

sweet thanks also does it matter bout the size of my sig ? also i did download photoshop cs3 trial but it wouldnt let me use it
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SkgSkrillaka





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Post by SkgSkrillaka »

Well obviously to the mods and admins of this site it does.
I guess sig height keeps each page you load a little easier to load without too much kbs wasted on your internet.

What exactly do you mean by it didn't let you use it?
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Eaton




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Post by Eaton »

Keep in mind that you can skin it with GimpShop and it's free. :wink:
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BlooDXKilleR





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Post by BlooDXKilleR »

SkgSkrillaka wrote:This is a very common type of first mod.
I have never released any mods,
Simply because, well.. I can't be bothered.

I like how you've experimented with semi-auto weapons and changed them arround to fully-auto.

If you want to know how to change what weapons shoot
I suggest using Dothalo for it.
Open up the tag of the weapon your editing
Look in dependencies window
Find proj (projectile)
Swap it with whatever you choose.
Done =]

Looking forward to more mods from you.
i tryed doing it and it didnt work
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Eaton




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Post by Eaton »

BlooDXKilleR wrote:
SkgSkrillaka wrote:This is a very common type of first mod.
I have never released any mods,
Simply because, well.. I can't be bothered.

I like how you've experimented with semi-auto weapons and changed them arround to fully-auto.

If you want to know how to change what weapons shoot
I suggest using Dothalo for it.
Open up the tag of the weapon your editing
Look in dependencies window
Find proj (projectile)
Swap it with whatever you choose.
Done =]

Looking forward to more mods from you.
i tryed doing it and it didnt work
Please do not triple post. If you need to post something additional, edit your first post. And this is the way to do a projectile swap:

1. Open your map in Entity (any version).
2. Go down to the "weap" tag and find your weapon.
3. Right click in the Reference Editor-Display-Idents.
4. Find the Projectile and change it to whatever you want.
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BlooDXKilleR





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Post by BlooDXKilleR »

lol sorry bout the triple post also i dont no what size 2 change my sig 2 and it wont let me open my map in enity
Last edited by BlooDXKilleR on Sat Sep 20, 2008 4:11 am, edited 1 time in total.
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Eaton




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Post by Eaton »

The Halomods Rules wrote:Signatures:
Signature images are limited to 500 pixels in width and 120 pixels in height.
If you use a signature image, regardless of dimensions, you may only have up to 3 lines of text above or below the image.
If you do not use a signature image, you may have up to 5 lines of text.
The maximum filesize for a signature image is 75KB.
The text rules are based upon a resolution of 1024x768. It is your responsibility to ensure the text in your signature fits within the rules at this resolution. If you do not, your signature may be removed without warning.
Large text may be used sparingly. If misused, text will be removed by the staff using good judgement.

Avatars:
Keep avatars at 80x80 or smaller
Avatars are limited to 10KB or smaller.
Avatars may not impersonate staff or emblems.
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BlooDXKilleR





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Post by BlooDXKilleR »

i did this 500 pixels in width and 120 pixels in height. and it only made it bigger ok rite now i need a tut for skining i dont mean 2 be so forceing ok i founda tut i bet it will work
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Eaton




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Post by Eaton »

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BlooDXKilleR





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Post by BlooDXKilleR »

Last edited by BlooDXKilleR on Sat Sep 20, 2008 4:04 pm, edited 1 time in total.
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