Page 1 of 4
Kill-joy map pack *NOW WITH NEW MAPS AND MAIN*
Posted: Mon Oct 15, 2007 9:56 pm
by jeremy900

Killjoy map pack
sup guys.....i know i haven't been around (due to my parents death). but i guess i got bored and wiped up somethings....now...about this mod....every map has 3volved stuff in it such as Spartan laser, assault rifle,Mauler, flame thrower, and something of mine the fuel rod cannon (WITH FP MODEL

) some of the maps look better because of a bloom effect and some cube map editing.....
HOW TO GET WEAPONS
brute plasma rifle- Spartan laser
Plasma pistol-fuel rod cannon
sentinel beam- flame thrower
magnum-mauler
map default-assault rifle
WHAT TO NAME YOUR MAPS
coagulation-H3coagulation.map
beavercreek-H3beavercreek.map
foundation-H3foundation.map
warlock-H3Warlock.map
cyclotron-H3cyclotron.map
zanzibar-lastresort.map
lockout-Isolation.map
Midship-H3midship.map
ascension-H3ascension.map
burialmounds-H3burial_mounds.map
ABOUT THE .XBE
this xbe does not allow the use of trainers... thus eliminating cheaters.....it also makes your game show up as "y" under your games directory so you are not to get confused and accidentally boot the wrong one....it also keeps ALL files for kill-joy and normal halo separate...(it saves to different directorys)
ABOUT THE BINK
I got bored and desided that there should be a bink with with it....so i made one...it is the same as the halo 3 beta intro....i downloaded an mpeg of someone playing the beta....cut out everthing besides the intro and then saved it..after that i converted it into bink format....its cool here is a
VIDEO of it if you want to see it
most of the bitmaps in the main menu were made by The FlyingDutchman and xHeadshotmastax....the only things i did was the map pics and the halo 2 logo...... the Foundation was done by Zone117....CapitanSTFU did the tree and plasma sheild placements on Isolation....and UR MAST3R did the skin for coagulation....and of course Acemods they did the 3volved stuff..... well here are some pics of it....
MAIN MENU
THE MAPS
ITS ALL SYSTEM LINKABLE
LINK TO EVERYTHING
NEEDS LESS XBE THANKS
CREDS:
click16 and mr_penguin -H3 logo
Farsailp-bitmaps
Zone117-foundation
The FlyingDutchman and xHeadshotmastax-main menu bitmaps
Team Acemods-3volved stuff
CapitanSTFU- for the tree and plasma sheild placements on Isolation
UR MAST3R-the coag skin
xHeadshotmastax-Ascension skin
Antszy101-burial mounds skin
Posted: Mon Oct 15, 2007 10:03 pm
by Guest
very nice as soon as my xbox is ready i will use this map.
Posted: Mon Oct 15, 2007 10:17 pm
by Link_of_Hyrule
looks awesome hopefully i can get these working as DLC like i did the other maps I downloaded

Posted: Mon Oct 15, 2007 11:27 pm
by Dragonfire
for Last Resort, ask Darkshallfall if he can model the catwalk along the backside by the base

Posted: Tue Oct 16, 2007 9:20 am
by DemonicSandwich
I do like the Coagulation one. It has a nice rainy atmosphere.
One question though, How did you get hold of the SL tags? I never released them.
Posted: Tue Oct 16, 2007 9:28 am
by jeremy900
demonicsandwich wrote:I do like the Coagulation one. It has a nice rainy atmosphere.
One question though, How did you get hold of the SL tags? I never released them.
I HACKED THE MAPS MUAHAHAHHAHAHAHAHAHA.... na jk
i talked to dark and he gave them to me...as long as i gave cred... he said it would be ok...not to mention im doing a bunch of sp-mp conversion for you guys for the campaign mod...... so i guess it was a gift in advance for doing it....
Posted: Tue Oct 16, 2007 10:32 am
by DarkShallFall
Nice dude. I like you mapping there may be a spot in AceMods for you

.
Also if you didnt get permission from Farsail for them Bitmaps, Dont use me.
Posted: Tue Oct 16, 2007 2:50 pm
by UR MAST3R
Is that my skin Rocky Ravine?
If it it is i'm fine about you using it but you might want to ask next time because some people might get mad.
Posted: Tue Oct 16, 2007 3:42 pm
by DrXThirst
The entire time I was wondering if he had gotten permission to use HSM's bitmaps,etc.
Nonetheless, great job on putting this together ... and sorry about your parents.
Posted: Tue Oct 16, 2007 3:45 pm
by jeremy900
UR MAST3R wrote:Is that my skin Rocky Ravine?
If it it is i'm fine about you using it but you might want to ask next time because some people might get mad.
yeh...its freakn sweet good job....umm...sorry i didnt think you played anymore....i thought you moved to h3. well i gave you cred at least...right? next time i will be sure to ask....sorry

.
EDIT:
DAMIT TO HELL

PEOPLE KEEP JOINING THAT DONT HAVE THE PACK AND WONT LEAVE.....there is going to be an update in a few minutes....only those with the xbe im making will be able to see the killjoy games THUS ELIMINATING NOOBLETS THAT WONT LEAVE THE GAME AND PISS EVERYBODY OFF....it will also make it to where you cannot use trainers with it....im sick of people coming into my games and and cheating....there will be an update in a few...it will also come with midship and a new main so that you an select foundation after the xbe is applyed. tll then later.
Posted: Tue Oct 16, 2007 5:10 pm
by newbymodder
hey jeremy as soon as i get my next bsp done you can have it to add, nice job on this

Posted: Tue Oct 16, 2007 5:50 pm
by SPARTAN-OMEGA
newby why not save it for 2.5?
Posted: Tue Oct 16, 2007 6:25 pm
by newbymodder
don't worry spartan this bsp is easy to do and its been a side project of mine, i hadn't intended for it to be in 2.5 but i do have 2 others that are just for 2.5 that are really nice.
Posted: Wed Oct 17, 2007 9:36 am
by Dragonfire
can u at least get Last Resort closer to the actual Halo 3 map? instead of it being Zanzibar just with a different name?
Posted: Wed Oct 17, 2007 1:41 pm
by newbymodder
Dragonfire wrote:can u at least get Last Resort closer to the actual Halo 3 map? instead of it being Zanzibar just with a different name?
already being worked on for jeremy's deal then another little more advanced version for 2.5
O_o burial mounds and ascension now good job, also the xbe works correctly now?
Posted: Wed Oct 17, 2007 6:09 pm
by Reclaimer1217
Well it does save to a different directory, but as far as blocking people who don't have it, that doesn't seem to work

You need to change more than the Title ID and Internal XBE name to achieve this. I won't state it here, being this isn't an xbe hacking topic and I had to look into this to implement these very same measures in 2.5.
Posted: Wed Oct 17, 2007 6:27 pm
by Dragonfire
someone needs to know how to spell "Burial Mounds"
*looks at jeremy*
o btw, i added u to kai, my xtag is (-Pyrofire-)
EDIT: I just played jeremy here on these maps for about 1hr+, here is my opinion on these....
Beaver Creek - way too bright, MY EYES!!!
Coagultion - Very Nice

Burial Mounds - y winter theme, y not tropical or rainforest?
Ascension - I like

Warlock - the brightness and darkness is bad both ways, i feel as if im in a dungeon
...i cant remember the rest, but that should be good enough, o btw, do SOMETHING with that spartan laser, it looks as if u tried to rush through i, the model looks very good, but other than that, y guass shots and bad accuraacy, y not use the laser sight tut for the pointer?
once again, this is just my opinion

Posted: Thu Oct 18, 2007 9:21 am
by DarkShallFall

Wheres Havok?
Posted: Thu Oct 18, 2007 10:23 am
by Yamagushi
Teh Yamagushi says teh pern
Posted: Thu Oct 18, 2007 11:43 am
by jeremy900
Darkshallfall wrote:
Wheres Havok?
I thought you guys wanted to keep all evolved maps in "official" evolved map packs

......
Yamagushi wrote: Teh Yamagushi says teh pern
i dont understand

.