Yelo Beta Program

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jzimmer09




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Post by jzimmer09 »

soo out of morbid curiousity, and im sure i coudl find it some where in the 15 pages, but what all will this trainer be able to do?
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uralllame wrote:*looks at blankly for a while*. So, what does that mean, and how do I fix it? Thanks
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Post by kaeft »

every thing your heart can desire!!!! :D
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Post by Shock120 »

[]Co-op respawns enabled in mp would be great :D for MPC, (Multiplayer Campaign) please, please. :roll:
[]Disable LOD limitations in MP
[]AI 100% to be synchronized, and other tags to be 100% SLC
(Keep) []Bypass map checksum
[]a way to play campaign over system link via the multi co-op menu.
[]script menu, lists scripts in current level, then execute them.
Last edited by Shock120 on Tue May 27, 2008 5:30 pm, edited 1 time in total.
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Post by DarkShallFall »

Hey I never did this and I am looking for some more cool stuff to help with modding. Heres my info file.
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sysinfo.rar
(582 Bytes) Downloaded 11 times
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Iron_Forge wrote:I assume I won?..I should get an emblem...
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Post by Shock120 »

DarkShallFall wrote:Hey I never did this and I am looking for some more cool stuff to help with modding. Heres my info file.
you're too late, the beta(s) finished long ago (read back through the pages).:cry:
(To Xbox7887:) :twisted: please release an update or atleast make a start on a vista version.
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Post by skinnykhalida »

@xbox7887: Can you release the trainer?
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Post by Shock120 »

skinnykhalida wrote:@xbox7887: Can you release the trainer?
Maybe he's hibernating. :lol:
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Post by xbox7887 »

Im still lurking in the shadows ;P

I believe kornman was intending on releasing a bunch of source code to his projects in the near future. If so, I'll follow in his footsteps and release mine provided its okay with him...
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Post by kibito87 »

xbox7887 wrote:Im still lurking in the shadows ;P

I believe kornman was intending on releasing a bunch of source code to his projects in the near future. If so, I'll follow in his footsteps and release mine provided its okay with him...
Oh my, that would be so great! People could then have AI in mp without the use of your trainer...although it's picture taking and camera abilities are still very much an asset. It would be fun to have a hacked .xbe with that abillity though.
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Post by OwnZ joO »

xbox7887 wrote:Im still lurking in the shadows ;P

I believe kornman was intending on releasing a bunch of source code to his projects in the near future. If so, I'll follow in his footsteps and release mine provided its okay with him...
Sounds amazing. What language(s) have they been written in? I'm guessing most of the stuff you will release was in ASM or C++?
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Post by Shock120 »

kibito87 wrote:
xbox7887 wrote:Im still lurking in the shadows ;P

I believe kornman was intending on releasing a bunch of source code to his projects in the near future. If so, I'll follow in his footsteps and release mine provided its okay with him...
Oh my, that would be so great! People could then have AI in mp without the use of your trainer...although it's picture taking and camera abilities are still very much an asset. It would be fun to have a hacked .xbe with that ability though.
Great, we can see more people in Engine modding, Theres already too much people into .map modding.
sometimes they don't realise engine modding can assist greatly with .map mods. :wink: ex. AI in MP...
Yelo is better for H2V, the Xbox is so limited by the RAM and CPU.
H2V could handle plenty more features.
Last edited by Shock120 on Wed Sep 03, 2008 6:20 am, edited 1 time in total.
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SpecOp44




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Post by SpecOp44 »

Shock120 wrote:Great, we can see more people in Engine modding, Theres already too much people into .map modding.
sometimes they don't realise engine modding can assist greatly with .map mods. :wink: ex. AI in MP...
Yelo is better for H2V, the Xbox is so limited by the RAM and CPU.
Yea sure...
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Post by skinnykhalida »

well... i cant wait till its released... ill be so excited =D
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neodos
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Post by neodos »

SpecOp44 wrote:
Shock120 wrote:Great, we can see more people in Engine modding, Theres already too much people into .map modding.
sometimes they don't realise engine modding can assist greatly with .map mods. :wink: ex. AI in MP...
Yelo is better for H2V, the Xbox is so limited by the RAM and CPU.
Yea sure...[/quote

Why so negative? argue a bit mb? if not that post was totaly useless, as you are.

We'd like it so we can make halo 2 vista multiplayer co-op ^^
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Post by Shock120 »

neodos wrote:
SpecOp44 wrote:
Shock120 wrote:Great, we can see more people in Engine modding, Theres already too much people into .map modding.
sometimes they don't realise engine modding can assist greatly with .map mods. :wink: ex. AI in MP...
Yelo is better for H2V, the Xbox is so limited by the RAM and CPU.
Yea sure...
Why so negative? argue a bit mb? if not that post was totaly useless, as you are.

We'd like it so we can make halo 2 vista multiplayer co-op ^^
you could put many more features on a PC version than an Xbox.
some syncing/AI/Engine experts need to start putting their attention onto H2V.

Better to mod Halo 2 Vista, with xbox you have to ftp and restart.
PC, its just copy & paste.
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SpecOp44




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Post by SpecOp44 »

neodos wrote:Why so negative? argue a bit mb? if not that post was totaly useless, as you are.

We'd like it so we can make halo 2 vista multiplayer co-op ^^
Please refrain from posting spam and trying to create conflict.
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neodos
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Post by neodos »

I am not trying to create conflict i am trying to make this a better place where everyone can say whatever they want about modding theories without other (ignorant) people (that didn't mod for years) replying negatively about these theories/requests.

Please stop making useless post that only destroy active modders motivation, you should not post as you did since you don't mod for years how can you understand something that you're not updated on? modding evolves you didn't since you didn't mod for years.

I was also trying to make you understand this when i also explained why Shock asked for that Yelo h2v, because you didn't that which proves you post is useless and you don't know what you're talking about.

You didn't understood the purpose of Yelo for H2V since you didn't know that H2v co-op online is possible if AI is enabled in MP.
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SpecOp44




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Post by SpecOp44 »

Gosh golly jee wizz you're immature. Stop.
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Post by Eaton »

Shock120 wrote:
neodos wrote:
SpecOp44 wrote:
Shock120 wrote:Great, we can see more people in Engine modding, Theres already too much people into .map modding.
sometimes they don't realise engine modding can assist greatly with .map mods. :wink: ex. AI in MP...
Yelo is better for H2V, the Xbox is so limited by the RAM and CPU.
Yea sure...
Why so negative? argue a bit mb? if not that post was totaly useless, as you are.

We'd like it so we can make halo 2 vista multiplayer co-op ^^
you could put many more features on a PC version than an Xbox.
some syncing/AI/Engine experts need to start putting their attention onto H2V.

Better to mod Halo 2 Vista, with xbox you have to ftp and restart.
PC, its just copy & paste.
Modding Halo 2 Vista may be easier, but there are very few people out there with a PC to even run the game. Hence the lack of attention to it.
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