This forum is for files only, Utilities and Hacks go here, not skins.
Home hacker
Posts: 8 Joined: Fri Apr 08, 2005 6:02 am
Post
by Home hacker » Sat Dec 30, 2006 1:23 pm
Dynamitron
Author: __ Home hacker
Type:___... SPPF
Base:___... cyclotron
Map Information:
[ YES ] __ System Linkable
[ ___ ] __ Weapon Mods
[ YES ] __ Skin Mods
[ ___ ] __ Physics Mods
[ YES ] __ Lighting Mods
[ ___ ] __ Vehicle Mods
I hope you enjoy it.
Some words about the shilds.You can run through them but not shoot through them.It's funny you can see the others but you can't do anything if you don't run through the shild.
Preview Images:
Credits:
JC for helping
Killer for testing
The Swamp Fox - ADI
low8 - sppf
pokecancer - Entity
Farklem - DotHalo
xbox7887 - Yelo
Attachments
Dynamitron.rar
(5.24 MiB) Downloaded 136 times
Last edited by
Home hacker on Sat Dec 30, 2006 2:10 pm, edited 1 time in total.
M
Posts: 81 Joined: Fri Jul 14, 2006 7:39 pm
Location: Germany-D
Contact:
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by M » Sat Dec 30, 2006 1:47 pm
Oh you post it on HM ^^
I like the H3 shield !!!
I test it with a few people and the shield is important for tactical sh*t ^^
Its not enough skinned....BUT I LIKE IT !!!!!!
Zone 117
Posts: 799 Joined: Wed Nov 09, 2005 4:37 pm
Location: Want to be in Asia :'(
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by Zone 117 » Sat Dec 30, 2006 1:55 pm
Nice shield.
JesseCuster
Posts: 400 Joined: Fri Apr 29, 2005 9:35 am
Location: where the beer is the best. Team: Halo Gama
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by JesseCuster » Sat Dec 30, 2006 2:00 pm
Hehe.....germany is in the house
not really a new idea, but the doors looking really nice and they are usefull at this spots...
nice feeling with all the fire....i like it......good job homie
foxfanatic23I7
Posts: 1343 Joined: Mon Jul 24, 2006 1:38 pm
Location: Canada bishes
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by foxfanatic23I7 » Sat Dec 30, 2006 2:08 pm
I really like the shields, but um, the rock skin isn't so good IMO.
StalkingGrunt911
Posts: 3618 Joined: Wed May 24, 2006 12:30 pm
Location: Florida!
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by StalkingGrunt911 » Sat Dec 30, 2006 2:15 pm
foxfanatic23I7 wrote: I really like the shields, but um, the rock skin isn't so good IMO.
The rock skin is from Burial Mounds, the wreckage or whatever. Anyways, that's a pretty cool idea how the shield doesn't have a [phmo] tag but a [coll] tag. ;D
trepdimeflou
Posts: 727 Joined: Sat Dec 25, 2004 12:50 pm
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by trepdimeflou » Sat Dec 30, 2006 2:16 pm
Any chance of a tut for those shields? I'd love to add it to my h3 mod that's coming up =)
Jubakuba
Posts: 335 Joined: Sun Nov 13, 2005 7:07 pm
Location: Behind you!
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by Jubakuba » Sat Dec 30, 2006 2:25 pm
shields were from where?
nice mod!
-DeToX-
Posts: 4589 Joined: Sun Jun 18, 2006 3:58 pm
Location: ...
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by -DeToX- » Sat Dec 30, 2006 2:27 pm
trepdimeflou wrote: Any chance of a tut for those shields? I'd love to add it to my h3 mod that's coming up =)
Wouldnt nulling out the phmo take away Bipd(walking through) collision, and the coll(bullet collision(not being touched)) would stay?
StalkingGrunt911
Posts: 3618 Joined: Wed May 24, 2006 12:30 pm
Location: Florida!
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by StalkingGrunt911 » Sat Dec 30, 2006 2:31 pm
I just was playing this and I noticed there are wierd flowers or something by the rocks... What exactly is it suppose to be?
Last edited by
StalkingGrunt911 on Sat Dec 30, 2006 2:47 pm, edited 1 time in total.
halo0001
Posts: 853 Joined: Tue Aug 22, 2006 7:59 pm
Location: USA
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by halo0001 » Sat Dec 30, 2006 2:35 pm
thats prety cool about how the shields only have coll and no phmo, thats a good idea, testign now
trepdimeflou
Posts: 727 Joined: Sat Dec 25, 2004 12:50 pm
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by trepdimeflou » Sat Dec 30, 2006 2:41 pm
-DeToX- wrote: trepdimeflou wrote: Any chance of a tut for those shields? I'd love to add it to my h3 mod that's coming up =)
Wouldnt nulling out the phmo take away Bipd(walking through) collision, and the coll(bullet collision(not being touched)) would stay?
>.> <.<
PM me your AIM addy mbmb
Home hacker
Posts: 8 Joined: Fri Apr 08, 2005 6:02 am
Post
by Home hacker » Sat Dec 30, 2006 2:42 pm
trepdimeflou wrote: Any chance of a tut for those shields? I'd love to add it to my h3 mod that's coming up =)
Sure.
It's the mach "door_tron_lg_containment_shield" from 04b_floodlab just null out the phmo and some shader
halo0001
Posts: 853 Joined: Tue Aug 22, 2006 7:59 pm
Location: USA
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by halo0001 » Sat Dec 30, 2006 3:00 pm
just tested pretty sweet, but i think u should prolly skin some weapons, and wtf are those lil flowers on the escalading terraces near the molted rocks, they look kinda like hippie flowers which dont mix with this mod very well , but still very nice mod i just think it would be cooler if ud fix these small details
GametagAeonFlux
Posts: 9320 Joined: Sun Jun 06, 2004 7:27 pm
Location: Lincoln, NE
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by GametagAeonFlux » Sat Dec 30, 2006 3:04 pm
Pretty awesome...haven't ever seen bullet-only shields before...sweet.
JesseCuster
Posts: 400 Joined: Fri Apr 29, 2005 9:35 am
Location: where the beer is the best. Team: Halo Gama
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by JesseCuster » Sat Dec 30, 2006 3:06 pm
im sorry for my german bro....he made the flowers, when he was stoned
i told him, fix this stuff, but he said...
wowowo i like flowers...in every color and everywhere..in my pants, in my hair, everywhere..wowowweeeeeee
Home hacker
Posts: 8 Joined: Fri Apr 08, 2005 6:02 am
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by Home hacker » Sat Dec 30, 2006 3:12 pm
Im also sorry for my german bro.... but I think he is stoned right now
I know this flowers are argumentative but imo I think they give the map a small contrast to the dark theme.
StalkingGrunt911
Posts: 3618 Joined: Wed May 24, 2006 12:30 pm
Location: Florida!
Contact:
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by StalkingGrunt911 » Sat Dec 30, 2006 4:15 pm
Nah, I wasn't going to argue over it or any thing I was just wondering why they were there.